Guys, if you're going to talk about elitism, that is for another thread. Elitism as people see it in this game exists everywhere, and complaining about it wont make it go away. The reason we're looking at alternative tools to DPS meters is because the goal of the FFXIV team is to cater to a friendly environment, which competitive gaming doesn't typically foster. At the end of the day, the hostilities and difficulties of the higher tier content are from the lack of in-game tools to assist in overcoming the challenges. They put a lot of these tools in the standard content such as the floor markers, though the content itself in normal mode is mostly made to seem difficult rather than be difficult.

Savage is well designed content, but it has accessibility issues not so much from elitism but from the lack of in-game resources. People have to spend a lot of time outside the game researching fights before stepping in, unless they are specifically the week one grinders that do the discovery phase. I mean I wouldn't even be bothered if they had a learning mode where they do show the floor markers if that is easier to implement, but I think a tool that shows that information post mortem would work better since you don't want to become used to the markers being there.