Quote Originally Posted by Tlachtga View Post
it also shatters the illusion that XIV has a nice playerbase too; if FFXIV is truly all sugar and rainbows, why can't we have damage meters? it's almost like we're awful just like every other gaming community lol
The real reason why we don't have damage meters is because more than half of the community would rely on them to judge a player skill level.
Easy exemple, imagine 2 healers in savage, one is glare-mage and the other is a scholar praying for his dear life to keep the group alive. Obviously the glare mage would have higher DPS but that wouldn't qualify them as a better player.
Another, a Samurai is missing 1k but never dies from mechanics, perfect consistency and is not a cause of failure for others. On the other side you have a MNK with near-perfect DPS on every clear but that makes a clearing group wipe for hours.

In both cases, the better player isn't the one that deals higher damage.
When I started the game, I was like this aswell. But at a point, you have to realize it's a 8 people content.
Casuals will solely rely on damage meters and it will create toxicity, because it's the only feedback about performance they'll get.