Quote Originally Posted by Mikey_R View Post
that one person performing under what SE has calculated for a minimum performance, should they be allowed to clear by riding on the coat tails of the other party members who are performing higher than the minimum? This is the answer you have yet to give.
I am failing to see what is wrong with that, in a sense what you are asking is "Does this person DESERVE to beat the encounter", and here we touch the source of that mentality's problem, there's people who care about "what someone deserves in a digital videogame" as if the video game is some sort of superior authority that can say who deserves what. The very concept of "deserving" has no place here.

That is why I keep mentioning that the issue with elitists is their low self esteem which results in them getting hooked and attached to video game performance, they want to believe they "deserve" things while others dont thus they are "better" yet if they truly knew that internally they wouldnt be so desperate for external sources to tell them that such as video game achievements, elite rewards etc. (And more importantly they wouldnt often actively try to fight against anything that might lead to the sharing of the rewards with other players such as devs making the rewards available through other sources)


Is the person who underperformed lucky to be in a group that has more overperformers than underperformers? yes, they are lucky, that's it.
Is it good that they get to experience and do that encounter? yes, not only because they get to do the content they want but because they also get to learn better that way.
Are there any negatives? As long as the person didnt delude themselves he carried or something no, not geting your l33t roflstomp run/parse is not a negative because both of those belong in statics, the moment you pug your expectations instantly should go out of the window.


Now there is an honest scenario that this could be a problem but it is a rare one, it is the one were all the players are doing mechanics well yet dps checks arent met, the issue with that scenario is that often people love to jump to that conclusion when in reality what screwed them over was mechanic failures but trying to blame DPS has always been the easiest go to excuse for many many people rather than admit the mechanics were not done properly, it could also be the parse obsessed strat that focuses more on parsing rather than doing the encounter well but that is another subject.
Therefore people who keep talking about said scenario being extremely common are certainly on the category that refused to see the actual problem which is why I cant take them seriously.

Quote Originally Posted by Mikey_R View Post
They clearly are not skilled enough for the fight from a damage perspective, so should they even be running it?
Elitists often talk about this iconic low skilled player that is incapable of doing things well or learning but that is rarely my experience, usually what happens is because the elitist's ego depends on video game performance they try to instinctively demean and push down that person in order to make themselves feel better which results in that person feeling bad and defensive and thus becoming uncooperative while in a friendly environment and some extra time that person would easily learn and improve, alas elitists hate friendly environments and spending time helping others because time is money or something like that xD

It is a video game, there is no such thing as "not skilled enough" because games are made to be won, give you tons of clues of how to win, it is SCRIPTED CONTENT and through time anyone can beat any encounter(Expect cases of extreme physical disabilities)

"Skill" and the obsession elitists have over it since they mention it non stop comes from the same place their obsession with "deserve" comes from.