I think the bosses in there were interesting and offered a decent challenge for going in blind, a lot of new mechanics i have not seen in other boss fights resulting in me dieing a lot to find out what their attacks do.
But here is my biggest problem, the unbalance of parties, my group got 1 healer and 7 dps, the poor astro couldn't keep up with the healeing and i had to help out spamming Vitaga, i used uo 75 charges of vitaga to keep the party alive. but another group got 4 healers in their party.
This resulted in a rather frustrating experience as people just died because they got no healing in time.
It would be a lot more enjoyable if parties were balanced as they are in normal alliance raids, 1 Tank, 2 healer, 5 dps.
what if you go in there and don't have a single tank or healer? you are screwed.