Only thing I don't like about dnc is the rng procs. Kinda wish they was just regular combos instead.

Only thing I don't like about dnc is the rng procs. Kinda wish they was just regular combos instead.
Last edited by JisKing98; 03-14-2021 at 12:34 AM.
I like the Aesthetic, and it's a rather good class for those with high pings (Where weaving is less optimal)
やはり、お前は……笑顔が……イイ


Its super boring..




I love it.
It's flexible and intuitive and I feel like SQEX really nailed feeling like you're dancing with this class.
As much as I dig it though, I don't play it as it goes too far against my character concept. Maybe someday I'll get over that.
The only thing I don't like about Dancer is the Closed Position mechanic, just like I don't like Dragoon's Dragon Sight mechanic.



I love Dancer. It avoids the samey feeling of other dps to me since it's a Dps that also provides utility and support. That is, a job that lets you react more instead of just following a rotation and keeping your dps up. I wish every dps was like that, honestly. Dance partner is my favorite thing.
The mobility is super fun too. Since they stripped NIN off its utilities other than Trick Attack I basically stopped maining NIN to go DNC.



The point is it's a lot less just about dishing out damage and playing "solo" than any other DPS. Every job has a rotation, but DNC is ACTIVELY supporting the party or dance partner with utilities and damage mitigation in parallel throughout the combat. And with exception of Steps those utilities are reactionary rather than just things you use because your rotation mandates it.
If that's all you're doing as dancer you're not doing it right.
It can be frustrating when you have strings of bad luck, and that is a flaw with the class. But with flourish you're never going to just be doing 1-2 on repeat between steps.
You could say monk is just '1 2 3 1 2 3 1 2 3 1 2 3 1 2 3' but that's not exactly fair either.
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