Not at all. All you've removed is a bunch of entitled people who like having a crown next to their name.
The real mentors are the players who are out there helping other players because they want to. They don't worry about meeting a bunch of requirements so they can have a crown next to their name.
People who help others... will help others regardless.Not at all. All you've removed is a bunch of entitled people who like having a crown next to their name.
The real mentors are the players who are out there helping other players because they want to. They don't worry about meeting a bunch of requirements so they can have a crown next to their name.
We're talking about the Mentor system, and Mentor roulette.
What people don't seem to be grasping here, is that you don't need a crown to help others out. And you shouldn't have to go looking for someone with a crown to ask for help either.
All of this 'only the best people should get the Mentor crown' is just another form of feeling entitled to have that crown. Except instead of 'I have a crown because I've played the game for a while', it'll be 'I have a crown because I'm a better person than everyone else' and that's just as toxic, if not more so.
Mentors know the mentor system is easy to get into, they know they didn't earn their crown, they don't expect people to hold them in any higher regard because of it, usually. Under this proposal to police the behaviour of Mentors, which will not work out the way you imagine it will, 'Mentor' will be a mark of a self-righteous knowitall.
Novice network is already a clique, this will make it even worse, as those self-righteous enough to be there will feel all the more justified in gatekeeping it from others.
Mentor roulette serves it's own purpose. To fill queues for things that aren't typically on other roulettes (as well as those that are) and to provide an additional incentive for filling those queues.
By kicking people out of the mentor system, you're not stopping people from giving bad advice, or improving the quality of the help people receive, or making it any easier for people to find help.
All you're doing, is preventing people from accessing Mentor Roulette. Stopping people from accessing content in the game.
Last edited by Seraphor; 03-08-2021 at 09:10 PM.





You don't always get commendations for good performance. So many times I have solo healed 8 man groups with players who seemed determined to die and got no commendations. Other times I did little other than spam Broil because there was no healing to do and got loads. I don't know if I have very weird luck but pretty often when I'm the reason why we didn't wipe I get little to no commendations.


I've seen people who afk get 6 or 7 comms. Comms per week amounts to nothing. Mentor roulette also amounts to nothing too. You could easily only get/do guildhest to reach the 20. Plus MSQ 20 times a week, nightmare mode.You don't always get commendations for good performance. So many times I have solo healed 8 man groups with players who seemed determined to die and got no commendations. Other times I did little other than spam Broil because there was no healing to do and got loads. I don't know if I have very weird luck but pretty often when I'm the reason why we didn't wipe I get little to no commendations.
Trade mentor requirements are kind of low, the combat, meh seems balanced for current requirements.


"The Following recommendation would be as follows:
- 20 Mentor Roulette a week
- 15 Commendations gained a week"
A week??? Some weeks I dont feel like playing and would rather get other games done. I also only do like one Mentor Roulette a day, then if I wanna help a group I'll go to PF.
At that point I'd just remove it. I only wear it to tell people "ask me questions!", to show that I'm here for you. I'm not some god player, nor do I think you need to be to be willing to help. Are there people that shouldn't be a mentor? Yes. But making it so that very few people have it (and still doesn't solve the problem of bad ones) ain't it.




I agree that trade mentor is too easy to get. Sprouts frequently get it before starting shadowbringers just to stay in the Novice Network (we should just let them stay in there until 5.4).
The battle mentor requirements are currently a sufficient deterrent and most people that get it are genuinely experienced players, but I would not mind further increases.
I do not agree with this. A battle mentor can provide advice in the Novice Network all week without doing a single piece of content that week (I've done this) and sprouts deeply appreciate the answers.
20 mentor roulettes assumes that mentor roulette is unlocked, which is not always the case if they don't do extremes or bother with extremely long side questlines like Hildebrand and the ARR relic weapons. I've been so busy with other content in the game that I've never really got through much of Hildebrand.
15 commendations is steep and would put a big weekly pressure on you to farm commendations and this game doesn't normally try to pressure you like that. A monthly requirement may be better because then getting busy one week doesn't put you under such enormous pressure.
Last edited by Jeeqbit; 03-08-2021 at 10:06 AM.


I’m a trade mentor, and honestly collectibles was something I had to go out of my way to do for this mentor thing. Because when I did it there was no real reason to gather so many of them. This probably changed with ishgard and custom deliveries.
But I’d say trade mentor should be far harder. As it is people just get it so they can chat in novice network, they don’t really know much about trade and often give bad advice.
I’d make it 80 in all hand and land, all custom deliveries maxed. Throw in beast tribe achievements too maybe. Ishgard restoration. GC hand ins. All of these are better than mindlessly collecting trees to hit a number that you don’t need to hit.
I could go behind the Hand and Lands because to be a Trade Expert you should be skilled in all classes. As for the custom deliveries, yeah I would go for that as well. It shows you put effort into your role to learn more. The Best tribes, I don't think I would support that one though.I’m a trade mentor, and honestly collectibles was something I had to go out of my way to do for this mentor thing. Because when I did it there was no real reason to gather so many of them. This probably changed with ishgard and custom deliveries.
But I’d say trade mentor should be far harder. As it is people just get it so they can chat in novice network, they don’t really know much about trade and often give bad advice.
I’d make it 80 in all hand and land, all custom deliveries maxed. Throw in beast tribe achievements too maybe. Ishgard restoration. GC hand ins. All of these are better than mindlessly collecting trees to hit a number that you don’t need to hit.
These requirements just seem to be grindy for no reason. How about open access to a help chat in the game and allowing people to right click a person and select "Give Thanks". If they have a lot of "Thanks" from a lot of unique players they'll become a mentor after a certain point. (Something like 50 thanks from at least 20 different people).
This way you have to help people to become a mentor. People's suggestions in this thread mean that whoever grinds the most becomes the mentors which I don't think makes sense.
There is the potential for cheating your way to get many thanks, but so does the commendation system and I have never seen someone buy commendations from others.
Last edited by SecretIsland; 03-08-2021 at 11:03 AM.
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