Quote Originally Posted by Kaurhz View Post
In this specific case, I can either use 20 step rotations be it on spec or non-spec. I can also drop tea/syrup from my rotation entirely and still reduce the step from 26 > 25.
As mentioned before we can do the same with max melded Aesthete by switching a single cheap meld. Personally I max melded my Aesthete because why wouldn't I? Crafting Materia has been a joke to obtain this expansion and I had so much stockpiled in advance at low effort that I even made a decent profit with the spares.
It's not that I disagree necessarily, I'm sure there are breakpoints for casual crafters that the extra craftmanship lets you reach, so the tools are superior for some players. But for me personally they're glamor and nothing else. So some players will feel they're not BiS, unlike DoW/M weapons which are 100% BiS for everyone at the last stage.

What I'm most interested to see is how they handle the Blessed tools. Because these are basically the blessed tools, tied to a bland grind with almost no story and handed over to the playerbase. If they scrapped the Blessed tools for this I'd be disappointed.

I agree with Espiritduo's opinion on them being poor glamour. The glow isn't bad and it's nice they glow while unsheathed, but the base tools feel like incredibly lazy design. I'd like to see them focus on a unique base design next time too. They can be quite imaginative with weapons, so try something similar here.

I disliked the first steps but I did like that they incorporated Experts at the end. That's a positive.

Quote Originally Posted by Doozer View Post
Grow up.
Take your own advice. You've been hacking away at someone's opinion just because it wasn't positive enough for you. We can fully respect that others are happy but still don't have to like the tools.