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  1. #5
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I already posted a response to this basically in the other thread.

    But basically, Monk just isn't meant for your playstyle and there are other Jobs available for you.
    People criticizing you isn't flaming either, you're essentially asking for the fundamental basis of the Job and how it plays and feels to play to change.
    You'd get a similar response if people wanted BLM to become more like RDM and be a mobile caster.

    Sometimes I play games where I really like something on an aesthetical and thematic level too but it just doesn't click for me, and that's totally fine.
    That doesn't mean that it needs to change to fit what I want.

    Quote Originally Posted by Sophie_Lo View Post
    A lower level pugilist/monk I can see having these frustrations, but as you get higher in level and gain your full range of combo attacks, you can just set up your rotations to one combo string on the flank, the other at the rear. Trust me, the positionals at that point aren't even complaint-worthy. Indeed, it gains a rather nice, flowing feel to it then.
    Not even at lower levels imo, you're eased into it over a long time very slowly.
    Unless you boost the Job I guess.

    Bootshine and True Strike are both Rear attacks, then Snap Punch is Flank.
    Then you get Twin Snakes at 18 and Demolish at 30.
    You have A LOT of time to get used to it before you even get your next one.

    Edit: Not to mention, that I almost don't even count Rear attacks because in most cases you should be standing behind the boss to begin with even if you don't have combos.
    The main difference with Monk is that you move to the Flank more often.
    (5)
    Last edited by Kolsykol; 03-06-2021 at 01:09 PM.