

Please please please don't advise new players (or players new to different classes at the least) to ignore basic aspects of their class. They should be learning these things early on so they don't have to learn them later if they start trying to do extreme and savage content. And it's not even like pure optimization stuff, positionals are basic level stuff you should be learning as you go. And it does add up


Kasha:
Delivers an attack with a potency of 100.
Combo Action: Shifu
Combo Potency: 480
Flank Combo Bonus: Increases Kenki Gauge by 5
Combo Bonus: Increases Kenki Gauge by 5
Combo Bonus: Grants Ka
Geko: Delivers an attack with a potency of 100.
Combo Action: Jinpu
Combo Potency: 480
Rear Combo Bonus: Increases Kenki Gauge by 5
Combo Bonus: Increases Kenki Gauge by 5
Combo Bonus: Grants Getsu
When i see aLalafellcharacter wearing a cute glam


True but its still insignificant on Samurai. (See math above).. missing a positional on a samurai loses less than 0.5% of your dps.
It's roughly the same for Ninja (again see math above) and apparently also Dragoon to. Haven't touched drg since 1.0 so i persoma;;y have no idea about that job.
But a 0.5% loss is virtually impossible to notice in any actual fight even if you parsed and tested 100 times. Because of the margin for error relating to rng crits direct hits latency, server ticks and other factors..
This again is why so many people think positionals generally suck. It's an illusion of depth that has no measurable effect. And should generally just be scrapped at this point.
Last edited by Dzian; 03-09-2021 at 03:57 AM.


True but its still insignificant on Samurai. (See math above).. missing a positional on a samurai loses less than 0.5% of your dps.
It's roughly the same for Ninja (again see math above) and apparently also Dragoon to. Haven't touched drg since 1.0 so i persoma;;y have no idea about that job.
But a 0.5% loss is virtually impossible to notice in any actual fight even if you parsed and tested 100 times. Because of the margin for error relating to rng crits direct hits latency, server ticks and other factors..
This again is why so many people think positionals generally suck. It's an illusion of depth that has no measurable effect. And should generally just be scrapped at this point.
The problem with making the difference between using/ignoring positionals actually significant is that people will then complain about how unfair it is. Personally, i like them and i hope they never remove them
When i see aLalafellcharacter wearing a cute glam
So stick the positionals on the class built around them and ditch the rest
Or make the positionals stronger and ignore people who want pretty much every melee outside of Monk to treat bosses like fancy DPS test dummies. Balancing any game around people who don't want to put in any effort is a bad idea in every conceivable way.
Sure, but we know they won't do that as that is the exact opposite of what they've been doing.
Each sam combo positonal is worth approx. 67ish potency. For ST. Kasha is flank and Gekko is rear.
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