Quote Originally Posted by Bright-Flower View Post
Yeah I think some classes/jobs could do with a retooling of when they get certain things.

The game's longer GCD for me tends to be kind of mind numbing at lower levels when I only have a fraction of my job's total kit. I don't mind it aas much by level cap when there's more going on but it's always so boring getting lower level dungeons, depending on the job to what extent though.
That's been the problem with the system from the start. They actually have a button bloat issue at end-game that really pushes the limit on what people can rote memorize with some jobs, so it turns into how do you get enough to make the job interesting without breaking it. Melee DPS is absolutely the worst due to also having to manage positionals and it really shows in savage with all the deaths they keep accumulating to boss mechanics.

Being in discord it feels like back seat driving with the melee to make sure they get call outs and don't die to things.