




Increased stats = more damage, so that is also a factor.Probs one of the things that compelled them to implement a stat squish.
Though as I understand it the ease of old duties is not because of your gear. Crystal Tower was easier in ShB than SB despite the game synching you down to the same level. Why? Potency creep making our attacks just legitimately better. Your kit simply pumps out more damage.
I've noticed that exploding skeletons in Labyrinth of the ancients can still wipe parties if they all go off at the same time and the healers aren't prepared. If gear creep were behind it we'd all just feel a tickle and keep moving. We're not more tanky, we just output damage like nothing else because the primary culprit is our kits.




It doesn't matter if your crit is 9000 or 99999999, it'll synch down to the same value when you enter the Crystal Tower.
Coming in with a larger number means nothing so long as you reach the cap your stats can synch down to (which for Crystal Tower I think you can do with level 55-58 gear).
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