Rogue doesn't have a unique run/walk animation. Just like all the DOL/DOH jobs, it's borrowing it's weapon/tool drawn walk and run animations from paladin.



Rogue doesn't have a unique run/walk animation. Just like all the DOL/DOH jobs, it's borrowing it's weapon/tool drawn walk and run animations from paladin.
Yes please. SMNs can "downgrade" their egis to ACN pets, so why not give NIN this option for people who prefer the more low-key rogue aesthetic. It could be handled by a similar /command as egi glams, no need for a quest though to keep it low-effort for devs.
Nobody cares. It still looks really good and different enough with the twin blades instead of a sword and shield. Also if you want to be nitpicky then they all - including PLD - use GLD animations actually.




Where's this meanspirited response coming from? Yikes... they were just correcting the OP on the unique-vs-not thing.
And I am correcting them? Stating the animations come from PLD rather than GLD is inaccurate despite trying to be a correction, since they're largely reused from 1.0 which did not originally have jobs like PLD at all. You're overreacting as if I started cursing the guy out, while I was also just correcting, at most with a slightly dismissive tone, so really just about the same as the post I responded to. Yikes indeed.
If anything, the fact that every time this topic is brought up somebody has to come with a "correction" as if it was an argument against adding the option, is mean-spirited and dismissive itself, since there was no attempt at signaling that while animations may not be completely unique, it is still a valid request.




They never dismissed it - you're the one who assumed they were attempting to by simply correcting the presumption that it's a unique animation. The fact that they simply said "it's not actually unique to *blank*" (not a direct quote, obviously) means nothing other than "it's not actually unique to *blank*".And I am correcting them? Stating the animations come from PLD rather than GLD is inaccurate despite trying to be a correction, since they're largely reused from 1.0 which did not originally have jobs like PLD at all. You're overreacting as if I started cursing the guy out, while I was also just correcting, at most with a slightly dismissive tone, so really just about the same as the post I responded to. Yikes indeed.
If anything, the fact that every time this topic is brought up somebody has to come with a "correction" as if it was an argument against adding the option, is mean-spirited and dismissive itself, since there was no attempt at signaling that while animations may not be completely unique, it is still a valid request.
It's like if someone were to say "I wish the cashews in chocolate werent so crunchy" and someone else corrected by saying "theyre not cashews but walnuts." That's simply a correction. Maybe theyre wrong, but theyre not saying that the actual OPINION is invalid or anything, just doing their best to correct the misassumption.
To be honest, it's extremely meanspirited to think that whenever there's no outright praise or agreement with the view, that it's exactly the opposite and theyre against it.



That's fair! I never really noticed so thank you for pointing that out ^^
Still, the choice to toggle run animations since they change when you get to NIN would be ideal
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