Quote Originally Posted by Kolsykol View Post
There are phases in this game where you're away from the boss for a longer time but is still in range to use your projectile.
Could you give some examples?

I personally can´t remember any mechanic of recent fights where some of the following steps is not possible and enough to "sit out" the disengage without any DPS loss.

- SSS
- SSS + dash
- SSS + chakra (especially if SSS is bad timed)
- GCD move out, move in, GCD
- GCD (best bootshine, move out, Formshift, move in again with DK to buff your BS again and to unleash it faster
- Chakra spam only for 0,5s gaps

Monk has probably the most different ways to deal with disengages, meanwhile all other melees has backjumps / teleport or their range attacks.

It might be another thing, if you play really old content sync without some of the new tools, but even there i can´t remember mechanics which force you sooo long away from the boss, that you would lose tons of damage.