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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Penguin View Post
    Maybe for your LS

    1 of our members did a rouge estimate a week ago of the amount of runs we have done (which was actually very likely lower than the actual amount of runs we have done) and so far we have averaged a 2.6% drop rate for darklight.

    Ifrit and moogle were far far easier to get full weapons for all members than DL.
    Well you kinda have 8 chest every primals run and they are only 10-15min fight!
    (0)

  2. #2
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Chardrizard View Post
    Well you kinda have 8 chest every primals run and they are only 10-15min fight!
    You don't have 8 chests every primal run because you can't pass weapons to each other. You also have a chance to receive a token now, which you actually can pass to each other. And prior to the introduction of tokens, it took me about 250-265 runs to get every Ifrit weapon. DL is far more punishing.
    (2)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by carraway View Post
    You don't have 8 chests every primal run because you can't pass weapons to each other. You also have a chance to receive a token now, which you actually can pass to each other. And prior to the introduction of tokens, it took me about 250-265 runs to get every Ifrit weapon. DL is far more punishing.
    Yes DL is more punishing, i was merely referring that the occurance that a blues appears in one of the chest is more likely than getting primals weapons from my experience. It's obviously slower to cap everyone on DL gears they needs, let alone capping them out.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by AmandaHuggenkiss View Post
    Post pics if you have a full set (or two)
    congrats on just doing it 300times in a row... must have been rough.

    but luck is luck.
    (0)

  5. #5
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    I can corroborate an estimated 2.5-2.6% drop rate based on around 450 or so runs.
    (1)

  6. #6
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    The vast majority of our runs are 5-chest speedruns without deaths. There is no hidden reward factor for performance.

    When I spoke of Ifrit runs, I was referring to wins.
    (3)

  7. #7
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by carraway View Post
    The vast majority of our runs are 5-chest speedruns without deaths. There is no hidden reward factor for performance.

    When I spoke of Ifrit runs, I was referring to wins.
    How can you be so sure there is no hidden reward factor for performance if it's *hidden*? In FFXI there were obvious lvl brackets above which a crafter had to be in order to increase the HQ% of any given recipe. Tier 0 = 0-10 lvls above synth, Tier 1 = 11-30 above synth, T2= 31-50 above synth, and T3 = 51+ lvls above recipe lvl. T0 = 1/100 HQ chance, T1 = 1/10, T2 = 1/4, T3 = 1/2 HQ rate.

    Somehow you put it beyond SE's imagination that there just *may be* hidden factors related to performance affecting the outcome of the drops. I disagree. Speed runs are one of these hidden factors related to performance leading to five chests, why would it be so hard to implement others?
    (1)

  8. #8
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    I don't care about S-E's imagination or FFXI's crafting system. What I care about is observable evidence. We have a running joke in our shell about how we get rewarded for the rare wipe or near-wipe situation with DL drops, because DL ignores your performance. We've wiped to Mistress, finished anyway, and gotten a DL piece after 20 perfect runs over two days without any drops at all. We've done 15 perfect runs in a day and gotten three pairs of DL gloves. It's random, and it's a very low droprate overall.

    I'm sure other LSs can corroborate this observation.
    (5)

  9. #9
    Player
    SniperRifle's Avatar
    Join Date
    Mar 2011
    Posts
    639
    Character
    Sniper Rifle
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by carraway View Post
    We have a running joke in our shell about how we get rewarded for the rare wipe or near-wipe situation with DL drops,
    This thought has crossed my mind many times.
    (1)

  10. #10
    Player
    AmandaHuggenkiss's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 93
    Quote Originally Posted by carraway View Post
    I don't care about S-E's imagination or FFXI's crafting system. What I care about is observable evidence. We have a running joke in our shell about how we get rewarded for the rare wipe or near-wipe situation with DL drops, because DL ignores your performance. We've wiped to Mistress, finished anyway, and gotten a DL piece after 20 perfect runs over two days without any drops at all. We've done 15 perfect runs in a day and gotten three pairs of DL gloves. It's random, and it's a very low droprate overall.

    I'm sure other LSs can corroborate this observation.
    this is truth
    (2)
    I like frog

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