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  1. #31
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,402
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Bright-Flower View Post
    In the sense of 'the world is in danger from this disaster' sure. In terms of the restructure and changes to the vanilla zones that Cataclysm brought, the recent revamp to the ARR quests and addition of flight to ARR zones is the closest we're getting. Given that FFXIV has a far more linear and mandatory story than WOW they're not going to do what WoW did tot he eastern kingdoms and kalimdor.
    Yeah I meant the restructure. Unlikely, but it could be interesting. It did work for WoW since the story is a lot more fractured there.
    (1)

  2. #32
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    I do not expect this to happen because of the massive work involved but honestly, I wish they would rework FFXIV the same way they Guildwars 2 is.

    Base game goes level 1 to cap, and each expansion has its own story and can be played independently of the others, although the game plays as if you cleared the expansions in order.

    This means as long as you are max level, you could jump right into ShB, but NPCs will refer to ARR/HW/SB events as if you had done them.

    It leaves room for expansions to just exist independently, and allows you to play the parts you like.

    Rather than a derp 10 level gap before rinse repeat allagan/raid/whatever gear cycle, I’d rather just start at cap working towards better gear.

    To be fair, most GW2 gear are glamours only... so..
    (1)

  3. #33
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by MilkieTea View Post
    I've been curious, seeing some responses people have posted that say they think SE may implement another calamity, or at the very least that they hope they do ahah. So I guess my only question is how do you think they'd do this?

    Would we all start at 1 again? Would we have some sort of WoW-esque level squish? Would we have the same level but different skill sets/have to learn our class over again?

    I personally wouldn't mind starting from scratch, but it would suck having to relearn the classes I know/am going to know. I wonder if after EW it would be some sort of harder reboot than 1.0 to 2.0?

    (As a side note, do you think they'd be better off just making a new MMO at that point and relegating XIV to the status of XI? I don't, I think XIV makes them WAY too much money for them to scratch it.)

    There is no way they are going to do the same Calamity-reboot that they did between 1.0 and 2.0 again. Not unless they go completely insane.
    The big reboot between 1.0 and 2.0 happened because 1.0 was a miserable failure in most aspects, so the game needed to be rebooted or shut down. They chose to reboot it.
    The current game is not a miserable failure, and thus in no need of a reboot.

    They do plan on a stat squish for 6.0, but that's just because numbers have got a bit too big. Very different from a full reboot.

    We already know the game will continue after Endwalker, with new storylines. Eventually even FFXIV will wind down as interest fades, at which point I expect it to be handled like they handled FFXI - keep the game in maintenance mode as long as it makes money.
    (4)

  4. #34
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,243
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    The world map being shown on fire on the trailer...

    I really think they - will - have a calamity change a lot of things with a mild timeskip between patch 6.0 and the new story afterwards.

    Technically, most of the players nowadays never really experienced a Calamity, so it wouldn't be like playing the same card again.
    (1)

  5. #35
    Player
    MagicAura's Avatar
    Join Date
    Jun 2020
    Location
    Limsa Lominsa
    Posts
    103
    Character
    Aura Nightbreeze
    World
    Lich
    Main Class
    Summoner Lv 70
    Quote Originally Posted by MistakeNot View Post
    There is no way they are going to do the same Calamity-reboot that they did between 1.0 and 2.0 again. Not unless they go completely insane.
    The big reboot between 1.0 and 2.0 happened because 1.0 was a miserable failure in most aspects, so the game needed to be rebooted or shut down. They chose to reboot it.
    The current game is not a miserable failure, and thus in no need of a reboot.

    They do plan on a stat squish for 6.0, but that's just because numbers have got a bit too big. Very different from a full reboot.

    We already know the game will continue after Endwalker, with new storylines. Eventually even FFXIV will wind down as interest fades, at which point I expect it to be handled like they handled FFXI - keep the game in maintenance mode as long as it makes money.
    Agree with this. The stat squeeze is simply a technical issue and doesn't affect the on-going lore. There is no reason for another calamity and upsetting millions of players by removing all their progress, everything they achieved, literally starting from zero again will simply kill the game. None of what they said indicates that they plan such an action. The whole "end of days" concept is to frame the oncoming battle where the fate of the world is at stake. It doesn't mean they will destroy the world regardless of the outcome because that makes no sense.
    (0)

  6. #36
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,262
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Raikai View Post
    The world map being shown on fire on the trailer...

    I really think they - will - have a calamity change a lot of things with a mild timeskip between patch 6.0 and the new story afterwards.

    Technically, most of the players nowadays never really experienced a Calamity, so it wouldn't be like playing the same card again.
    Actually, that is not necessarily reflective of what may happen and might possibly be just for dramatic effect - after all, look at Shadowbringers opening - much of it was purely symbolic and was not relective of what actually happened during ShB at all. And as this trailer is just a short teaser, we don't have the full picture yet. And, as I mentioned in my earlier post, SE simply are not going to wreck the game world again and rebuild it permenantly like 1.0 to ARR as ARR is still having lots of new players joining all the time, which requires the open world map to be retained (this is also why the Ishgardian Reconstruction did not involve the Foundation, as SE simply requires it to remain broken and ruined for the benefit of new players entering the city for the first time, whose point of view is the Horde have only recently ransacked the place.

    As for "most players" not having experienced the Calamity, a significant portion actually did recently - the 2018 Rising event in ARR was a reenactment of the Seventh Umbral Era events in 1.0 where Ul'dah was overrun by monsters in the street and Dalamud was looming large overhead. That's really the closest current players are probably going to get to the Calamity I'm afraid. SE simply are not going to have another 'end of the world' event again.
    (1)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

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