Quote Originally Posted by Hexie View Post
I've played a lot of Powered by the Apocalypse games that I've really enjoyed. I generally prefer systems like that where the rolls are simpler and more open to GM/player interpretation (granted this can be the case in any system if you want, rules are only real if your group wants them to be). There's a fun Kingdom Hearts inspired one called Interstitial that my friends and I had a blast with.
PbtA is my current FF14 project actually. Crisis Core (because I am unimaginative) with an emphasis on growing levels of character stress as situations escalate to allow the GM to make some more powerful actions. Playtesting is ongoing; I'm taking an approach with move selection closer to Kult instead of the playbook system common to most games.