Quote Originally Posted by Rymi64 View Post
It's more a disconnect between the healer playerbase. A portion of the healer playerbase wants to be green dps and another portion the opposite. And since its smarter to appeal to the more casual of the two they make it so healers have less dps spells and lots of downtime, but since the more casual side is more unlikely to do the harder content they make the harder content hit harder and such.
Except it isn't quite that simple. Even players who aren't interested in Savage are complaining because they're bored. Likewise, the higher skilled players don't necessarily want to be green DPS, they play that way because they literally have nothing else to do. What most healers who at least have some understanding of how to properly heal want is something else to focus on besides spamming Glare. Even if you play extremely safe, your Glare/Malefic/Broil casts will vastly outnumber anything else you do. People are bored of spamming a single button upwards of 90% of the time.

If healers were given a myriad of buffs and debuffs, you wouldn't hear many complaints from the green DPS crowd despite it taking away from their damage numbers. Why? Because they actually have something to do now. They're asking for a damage rotation primarily because it's the only thing they think SE will actually do since higher healing requirements aren't likely to happen.