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  1. #1
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Ostia View Post
    You are so delusional sometimes that it is not even funny Mr. Whiteknight, how has SE demonstrated they are not going for the money with FFXIV, when the reason the game is in the gutter is because they went for the MONEY with the early release ?

    If your answer is "Well they are not or have not charged for the Subs" Then you are delusional indeed, for they did not do it out of the goodness of their hearts, they just had not option, charge and kill the game, or not charge and hope they can save it.
    Yet there have been many players in the market that had horrible launches and charged right after the first month (despite the fact that an extension of the free period would have done their userbase numbers a LOT of good), lining it all with drastic reductions of the staff and the servers, in order to juice all they could from the remaining players before closing.
    Others simply abandoned completely the P2P model and installed other ways of revenue, like cash shop and similar. Thing that SE could do easily without killing the game at all, if they were out for a short time gain.
    That's what every company does when they have what they consider a failure in their hands. Quite obviously, SE doesn't think so, And I'd reckon they know quite a lot better than a random no-one on the internets with no marketing education whatsoever

    Not being out for a short time gain doesn't mean not wanting a profit. It means being in a safe monetary situation that allows investment (running and developing the game while not charging is in itself an investment) in order to achieve an higher profit on the long run. No one ever said that SE is not charging out of the "goodness of their heart" (gotta love strawman arguments uh?). What is clear is that they are confident in their ability to steer the game in the right *and profitable* direction.

    They already demonstrated plenty that they have no qualms investing in the game, giving up short term profit in order to achieve higher goals. Which is, by the way, a solution quite unique in the market, that bodes well for the game's future.
    There isn't much you can do to argue that, I'm afraid.

    They have plenty options. They just chose one that every other developer didn't have the resources (and the guts) to try.

    And as things stand, doubt there will be a PS3 release anyways.
    You're very free to delude yourself
    From your posts you seem to be hoping with all your energy that the game would actually fail. A sad sight indeed. I suggest moving on.
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    Last edited by Abriael; 03-27-2011 at 09:02 PM.

  2. #2
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Abriael View Post
    Yet there have been many players in the market that had horrible launches and charged right after the first month (despite the fact that an extension of the free period would have done their userbase numbers a LOT of good), lining it all with drastic reductions of the staff and the servers, in order to juice all they could from the remaining players before closing.
    Fun Fact: World of Warcraft was nearly unplayable its first month due to lag problems and server queues.
    (0)