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  1. #1
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by whiskeybravo View Post
    I mean, fair enough. You can put the "important" stuff on 2 hotbars but something has to be left off and other jobs don't seem to suffer with that problem.

    That's an interesting point though. Perhaps the difference is because I can set up GNB hotbars similar to my WAR, whereas PLD has totally different flow of abilities and I can't at all work it out to be similar as those 2, and I'd like to level it at least, as I enjoyed having all my tanks at 50/60/70 just in case. But between these 2 issues I really just have no desire to even try.
    I'm a war tank main and yeah it's similar with me. I kind of expect that there will be some differences, but I don't expect a difference in the number of controls being so high. Personally, I find warrior the most playable tanking job in the entire game right now at 80 and have been using it as my main for savage the last two tiers. It flows well, has good sustain, and is easy to optimize on rotation so you can keep your mind on the fight and not get stuck with too many weird button operations.

    Honestly, I don't think what we say here is going to matter because I'm pretty sure paladin is going to get the gun breaker treatment done to it next expansion. transformative skills really worked well with both warrior and gunbreaker, and paladin feels very unfinished by comparison. I'd say warrior is sort of like the poster child of what they are trying to do: Get everything down to exactly what is necessary to run, and make it easy to use all those abilities.
    (1)
    Last edited by Colt47; 03-08-2021 at 12:07 PM.