Quote Originally Posted by aodhan_ofinnegain View Post
You literally said three oGCDs is too much, you actually did ask for dumbing down. You said Support skills are useless, more dumbing down.

Also I do a lot of casual content too at various different levels, and it doesn't bother me missing half my toolkit when sync'd down because I have enough skills and abilities at those levels to complete that content. So don't presume to generalise me as "he only does end game content" because that's you talking out of your a** yet again.
Nor did I say you weren't "a player unless you did x". You started listing off your "accolades" on Paladin, as if it gave you some sort of authority on Paladin, so I engaged with you my own accolades.
I'm not against them keeping OGCDs. I'm against them having so many buttons that it can promote physical injury to the player. The reality is if they want to keep the abilities, that is fine, but then they need to cut some of these buttons that are just there for the sake of it. One of the FEW things that WoW does have over this game, is that the rotations are simpler and faster paced, which oddly makes it a far more ergonomically friendly game. FFXIV rotations are really complex because of the number of controls and it leads to ergonomic issues.

Reality is that they need to have it around 16-18 buttons max on the controls. It doesn't matter how one offish they are, because going over that causes a lot of problems. I'm living one of those problems after years of playing this game with my left hand. If the community doesn't want to lose OGCDs than the only option is either PVP combos or removing certain tank specific cooldowns. The latter to me makes way less sense.