Results 1 to 3 of 3
  1. #1
    Player
    Asymmetry's Avatar
    Join Date
    Feb 2021
    Posts
    1
    Character
    Asymmetry Qt
    World
    Adamantoise
    Main Class
    Conjurer Lv 80

    Make savage more like WoW's mythics: gradual progression.

    What I don't like about savages/extremes is that the mechanics are quite different from the regular version. Feels a bit like a waste of time. Moreover, normal mode is usually quite easy, while savages can be very stressful to learn.

    In WoW dungeons have a mythic mode, which has 15-20 levels of difficulty. The dungeon gets harder and harder with each level, and every 3-4 levels new mechanics are introduced. Depending on the time you take to complete a level, you are allowed to move to the next one.

    I don't think ff should copy WoW, at all. But this seem like a nicer way of gradually introducing mechanics, and making savages/extremes more accessible.

    Any thoughts?

    It would also be an opportunity to introduce insanely hard instances, which only a handful of players would be able to pull off.
    (0)

  2. #2
    Player Caitsithhh's Avatar
    Join Date
    Dec 2016
    Posts
    294
    Character
    Junji Lucilfer
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    Quote Originally Posted by Asymmetry View Post
    What I don't like about savages/extremes is that the mechanics are quite different from the regular version. Feels a bit like a waste of time. Moreover, normal mode is usually quite easy, while savages can be very stressful to learn.

    In WoW dungeons have a mythic mode, which has 15-20 levels of difficulty. The dungeon gets harder and harder with each level, and every 3-4 levels new mechanics are introduced. Depending on the time you take to complete a level, you are allowed to move to the next one.

    I don't think ff should copy WoW, at all. But this seem like a nicer way of gradually introducing mechanics, and making savages/extremes more accessible.

    Any thoughts?

    It would also be an opportunity to introduce insanely hard instances, which only a handful of players would be able to pull off.
    We already have most that without the monotony of the middle tiers in between ez-ex-sav-ult.

    It’s as accessible as it’s ever going to be and that’s totally ok. If anything we need more extreme level difficulty instances. Since that’s easily doable in pf without the memes.
    (0)

  3. #3
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Asymmetry View Post
    snip.
    Hello person who just made a new account and this is your first post.
    (0)