Quote Originally Posted by Riyshn View Post
That's actually not likely to be an issue with CLL. It already scales enemy HP based on population.
I thought people have said that it doesn't? Or possibly it has the problem of the other skirmishes where it's based on previous participation so a small group after a large group is out of luck.

Still, even if the difficulty scales, a small group is going to rattle around an arena built to be packed with 72 players, and mechanics requiring a certain amount of players to do a thing are harder. There's also probably less margin for error and more chance of a wipe simply because there are less people around.