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  1. #1
    Player
    testname's Avatar
    Join Date
    Jun 2017
    Posts
    232
    Character
    Rin Shima
    World
    Raiden
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jojoya View Post
    I imagine the reason they don't do it is because players could abuse it by doing a force disconnect if they aren't happy with the progress on their craft.

    I know I've been through my share of disconnections while crafting end game items, it's frustrating but not the end of the world. Hopefully it won't happen to you again. Glad you were able to get it made with the extra materials you bought.
    still they could do that, max one time a month you could use backup plan to take back lost items coz of DC, and if You were crafting super pricy stuff then it would work out, better that than nothing,

    yet anyway, now it do not matter coz is cheap
    (0)

  2. #2
    Player
    testname's Avatar
    Join Date
    Jun 2017
    Posts
    232
    Character
    Rin Shima
    World
    Raiden
    Main Class
    Paladin Lv 90
    Quote Originally Posted by testname View Post
    still they could do that, max one time a month you could use backup plan to take back lost items coz of DC, and if You were crafting super pricy stuff then it would work out, better that than nothing,

    yet anyway, now it do not matter coz is cheap
    anyway coz I can not edit

    game already track players progress and quality, if SE wanted, they could code game in a way - that if you dc and connect back you are back to same state as it was before, nothing lost
    (0)

  3. #3
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    I feel like the "fairer" way to handle it would be to just treat disconnects like a failed craft - there's a chance you might get the materials back, the same as if you ran out of durability. The problem, as I see it, is that DCing can be 100% out of your control, and is then 100% lost materials.
    (0)

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