I agree. It is absurdly easy to generate gil in this game. If you don't get the drop you buy it.Honestly, it’s an MMO and it’s a cosmetic item. It’s fine if you personally never ever see it drop as long as someone does and it makes its way to the MB.
There’s such a sense of entitlement in the FF community. Early MMO’s had 0.001 percent drop rates on mounts and things, and getting it was special. 14 players want to run a raid no more than 3 times then make an angry thread if it doesn’t drop.






I've been playing for over three years and I have 46 million gil on my main character; maybe 60 million including alts.
The hairstyle costs 12 million gil last time I checked on my server.
So yes, I can afford it, but that's a dauntingly large fraction of my total savings to have to pay for a hairstyle - and if that becomes the norm for price setting, I won't be able to buy much more.
Ok boomer, back in your dayHonestly, it’s an MMO and it’s a cosmetic item. It’s fine if you personally never ever see it drop as long as someone does and it makes its way to the MB.
There’s such a sense of entitlement in the FF community. Early MMO’s had 0.001 percent drop rates on mounts and things, and getting it was special. 14 players want to run a raid no more than 3 times then make an angry thread if it doesn’t drop.
Not starting a angry thread was just asking on drop rate was all. I mean if we want to be technical hair isn't that valuable it it was a weapon, gear something like that yes I see it as valuable. I feel sorry for the person who designed it and doesn't get a freebee hair despite winning lolHonestly, it’s an MMO and it’s a cosmetic item. It’s fine if you personally never ever see it drop as long as someone does and it makes its way to the MB.
There’s such a sense of entitlement in the FF community. Early MMO’s had 0.001 percent drop rates on mounts and things, and getting it was special. 14 players want to run a raid no more than 3 times then make an angry thread if it doesn’t drop.




Which was always an incredibly stupid design philosophy. There's a reason it has nearly died out completely. Low drop rates are fine, but they lose their effectiveness the more absurd they get. It also encourages people not to use Lost Actions/Essence because by their 30th run, they just don't give a damn any more.Honestly, it’s an MMO and it’s a cosmetic item. It’s fine if you personally never ever see it drop as long as someone does and it makes its way to the MB.
There’s such a sense of entitlement in the FF community. Early MMO’s had 0.001 percent drop rates on mounts and things, and getting it was special. 14 players want to run a raid no more than 3 times then make an angry thread if it doesn’t drop.
A far better alternative is making it also available with silver coins. That way players know "okay, if I get x amount, I'll be able to buy it." Which is what they did with EX mounts.
I suspect it's because DR is literally the last major piece of content Shadowbringers has. And with 6-7 months before Endwalker. They need something to keep actively farming it.I've done 20 runs without the mount or hair to show for it at this point, so I'm wondering if they deliberately made the drop rates even worse then that of mounts from trials simply to compensate for the loot being personal drops as opposed to having to compete with others.
Last edited by ForteNightshade; 02-22-2021 at 12:38 PM.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."




Not only have I not been seeing any drops. I have once again used just about EVERY SINGLE one of my DPS essences - including my BEST ones. The runs are taking LONGER(!) than when I was out of essences and using NONE on my RDM.. I just got out of one that was AN HOUR - and this is becoming normal for my runs! I was using a Pure essence too..Which was always an incredibly stupid design philosophy. There's a reason it has nearly died out completely. Low drop rates are fine, but they lose their effectiveness the more absurd they get. It also encourages people not to use Lost Actions/Essence because by their 30th run, they just don't give a damn any more.
A far better alternative is making it also available with silver coins. That way players know "okay, if I get x amount, I'll be able to buy it." Which is what they did with EX mounts.
The low drop rates combined with the potential length of DR, just don't work.
WHM | RDM | DNC


Yep. I wouldn't mind running it repeatedly if I at least I would get it eventually. If it was something I could work towards, fine. Now, though, it's just pray you get it but you might never get it, which is just dumb.


I've done it so many times, and I've never seen the mount, hair or barding. I got the orchestrion roll 3 times I think. It does seem extremely rare. I don't think the hair looks good or acceptable on males at all, and I'm a hrothgar right now, so I'd sell it... But I still want it. For the profit, you know?


Having chase items is nice, to be honest. Keeps me wanting to run it here and there for the opportunity at something to sell, and the vast majority of MMO games tend to have some chase items in loot tables.
If you can't live without it, just do maps/gather/craft and make the gil. Or run content and dump the prior tomes on some of the hot materials to sell for some more gil. But I feel like having low-chance drop cosmetics in content, that are valuable to sell, is overall a good thing in a MMO. Keeps a reward present within content to make re-running it more exciting.
But if they can't use hairstyles/cosmetics as sought-after or difficult to obtain rewards, idk what they could really. Except for things no one wants.




It is NOT exciting when it doesn't drop in 100 runs, and for that matter, the price is continually dropping. I'm sure it'll settle on something fairly high, but most definitely not worth the average time investment. A person would be better off making their gil elsewhere with these rates. Having sought after rewards is fine, but in regular content they should be a bit more obtainable.Having chase items is nice, to be honest. Keeps me wanting to run it here and there for the opportunity at something to sell, and the vast majority of MMO games tend to have some chase items in loot tables.
If you can't live without it, just do maps/gather/craft and make the gil. Or run content and dump the prior tomes on some of the hot materials to sell for some more gil. But I feel like having low-chance drop cosmetics in content, that are valuable to sell, is overall a good thing in a MMO. Keeps a reward present within content to make re-running it more exciting.
But if they can't use hairstyles/cosmetics as sought-after or difficult to obtain rewards, idk what they could really. Except for things no one wants.
People are running DR regardless of the drop rates, not for the drops, but rather, for their relic weapon. This content will be dead in just a little while, it's not sustainable.
WHM | RDM | DNC
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