Rather dev time go into updated textures over shiny game.
Rather dev time go into updated textures over shiny game.
Raytracing does add a lot, but I imagine the devs can think of a whole list of things less computationally expensive to enhance the game.
This^
Raytracing isn't really a fad, and I'd like to see it come later on, but we'd see much more use out of better textures and an option for strong ambient occlusion option.
Honestly, they should just like take a look at what kind of reshade filters people are using (to actually play the game, not to take screenshots) and put those options in. (AO, HDR effects, more minute color adjustments to combat that weird grey filter you start seeing in the unshaded game after looking at a reshaded game for a while)
Whilst I think a cool addition, but raytracing is in its infancy I feel, I mean I don't think it's a gimmick because real time raytracing is kinda the dream for graphical quality. And it's limited to certain hardwave, so I feel a better pay off would be them looking to increase the game's graphical integrity for people who don't have a raytracing card. Plus raytracing can tank the performance.
There is still no HDR implementation in FF XIV (which, by the way, is far more impactful than ray tracing). There was no mention of HDR coming in the PS5 version. Until we have HDR, there is literally no chance of ray tracing.
Ray tracing is not a fad, it can make a big difference in presentation (there is a reason it is used in movies)... But if I had to choose other graphic updates first I would. If I didn't have to choose and could get them all then I would too lol.
Ray tracing in mor dhona would be insane, place to benchmark your pc lol.
How good is Ray at tracing? Maybe we should discuss whether Ray should be drawing instead?
"A good RPG needs a healthy dose of imbalance."
https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A
He's like 7 lewd miqotes out of 10 brah. XD. ..
Also thought to share a basic image example for those going what is some of the stuff it can do?
The puddle reflections on the right (ray tracing) are miles better (other parts of the image are affected too but it's more subtle). It's also why I said Mor Dhona could be a computer frying test, if they added ray tracing to all the crystals lol.
That would look incredible, especially during the special weather effect. I imagine it would destroy my 3080 though unless SE added DLSS.
I'd love me some RT, if I could get a GPU that supported it <.<
Don't touch me there
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