Quote Originally Posted by Awha View Post
Rather dev time go into updated textures over shiny game.
This^
Raytracing isn't really a fad, and I'd like to see it come later on, but we'd see much more use out of better textures and an option for strong ambient occlusion option.
Honestly, they should just like take a look at what kind of reshade filters people are using (to actually play the game, not to take screenshots) and put those options in. (AO, HDR effects, more minute color adjustments to combat that weird grey filter you start seeing in the unshaded game after looking at a reshaded game for a while)