
Originally Posted by
Alleo
There was an interview a bit ago where they asked him about it. (fanbye)
Another of the many surprises revealed during the event was the announcement of so-called Island Sanctuary content. This will allow players to live out pastoral dreams of farming, raising animals, and learning to live off the land. As someone who spent her childhood playing games like Harvest Moon and Animal Crossing, alongside lengthy RPGs, this was lovely news.
“There are fans of Harvest Moon on the Final Fantasy XIV team as well, so everyone seems to be having fun (laughs),” says Yoshida. Island Sanctuary’s creation began at a base level almost two years ago. The developers kept seeing feedback from players who expressed a longing to roam freely around estates and take care of animals while gardening. As a result, the team listened and looked into whether it was possible to develop something new that could be enjoyed as its own standalone content. And, as it turns out, it was.
So even if that still does not tell us much, it at least confirms that they are already working nearly two years on it and that it is indeed inspired by Harvest Moon. Its also stand alone content and was built on feedback about roaming freely around estates and taking care of animals.
I really doubt that its just a small little thing since it took them so long to introduce it. But of course it could still be the case and I will keep my hype in check. But there is nothing wrong with dreaminga bout how it could be.
Edit:
Here is another one from an interview with PC Games
“Since this is still under development, I’m unable to provide many details,” he explains. “But, this is not something like the Ishgardian Restoration where we expect players to combine their efforts and instead we’re aiming for something that allows players to casually play through on a solo basis at their own pace.
“Think of it as a mode that allows you to create your own space without the need to fulfil requirements set up by others or competing with other players. You can tend to your animals and crops, expand the territory on your island, and let your minions roam free. As such, it’s a mode through which you can enjoy the slow life.”
“This plan actually started a while back as we had received much feedback from players who would like to have their minions roam free in their houses and others who had wanted to raise animals in the game,” Yoshida recalls. “We reached the conclusion that we’d need to prepare a new mode to achieve this, as it was impossible for our housing features to accommodate these requests.
“It was around two years ago that the idea for this mode surfaced. Although we had even expected to release it during the latter half of the Patch 5.X series as we made progress in the development, the scale of the content was still halfway and since we felt there were greater possibilities for this mode, we decided to expand the scope and release it during the 6.X series.
“Of course we have looked at Animal Crossing but that is a series which has grown throughout history as a franchise and the latest title is a culmination of everything their team had accrued. What we’re trying to do is to release this as one of the contents within FFXIV to provide a means for having fun and in that respect the concept is slightly different.”
And this was from the FF14 Showcase:
New content: Island Sanctuary
- Not limited to just crafters and gatherers
- Can raise animals and cultivate land of a deserted island
- Can sell what you produce and can allow your minions to roam free on the land