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  1. #1
    Player
    Nayout's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    294
    Character
    Herstryp Cristin
    World
    Cactuar
    Main Class
    Archer Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Stormblood only had 2 dungeons half the time. Shadowbringers did get a new PvP map but it remains to be seen if we'll get a second like in Stormblood.

    Stormblood had Anemos, Pagos, Pyros, Hydatos and BA. Shadowbringers has MM Extreme, BSF, CLL, DR and Zadnor.

    It's not entirely clear what has replaced what but it's clear how resources have been diverted into different things. At least personally, I haven't run out of Shadowbringers content to finish.

    They do focus on everything though and they are redoubling on that by having more content for crafters and gatherers, and it's a good point how other MMOs might focus more on a specific area. I think that I like the game-building that comes with lending focus to all aspects of the game though.
    I'm not talking about Frontline, I'm talking about The Feast where the Crystal Tower map was introduced

    The problem with Bozja is that it has come to replace both Deep Dungeon and 4 Eureka maps with a system that is tremendously lazy, Eureka had its own ecosystem where the climates affected the environment, where it had to work with a system to Summon enemies each one with their own system to Summon and with their own times, for which they worked with their own people to make this possible.

    In the end, an entire ecosystem was changed for a map that ends up becoming monotonous where people only speak to ask for a party when entering a combat where they simply spawn successions of fates and battles. I do not consider that Shadow has less content than the rest of the expansions, the problem comes that the content is divided into many things and the feeling of little content while part of the new content is a raid of 48 (savage) people that seems an experiment Failed as the Diadem (who would do a 48 person savage raid when this game's pve scene is so small?) This is intensified when an Ultimate is eliminated, two events are combined into one to give worse things than the two together, we still have two incomplete races, etc.

    We all wish they could focus on all kinds of content but unfortunately the FFXIV team cannot do it because SE and this is where all the problems are generated.
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    Last edited by Nayout; 02-26-2021 at 05:33 AM.

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,793
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Nayout View Post
    The problem with Bozja is that it has come to replace both Deep Dungeon and 4 Eureka maps with a system that is tremendously lazy
    I suppose that's true. I was fine with Eureka but obviously most people weren't, so it seems most people wanted it to be casual and lazy.

    We all wish they could focus on all kinds of content but unfortunately the FFXIV team cannot do it because SE and this is where all the problems are generated.
    I see it suggested often that FFXIV is underfunded, but I don't know where the citation for this is. The credits got so long in Stormblood that it looked like they had been spending a lot of money on hiring and outsourcing.
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