Quote Originally Posted by Ralph2449 View Post

When the devs repeatedly focus on high end content and try to push it down everyone's throat because it is the only play to get gear progression/actually cool rewards it attracts more and more unhealthy gamers who like telling themselves they are some great person for beating scripted content with a group of 19 similar people whose self worth depends on the ingame prestige blizzard gives to high end players. (Which is ironic due to how badly balanced the game is, if you put 20 people who play fotm to beat most mythic bosses the challenge becomes a cakewalk which is why you see world first raid bosses dropping down like flies bar the last 2-3, the skill required to beat with a more balanced and fun comb is far higher but these people dont care about challenge, they care about beating a boss for prestige because their ego depends on it which is why you see them obsess over fotm/stacking broken specs and classes and metaslaving like crazy)
How is FFXIV any different? Lv1~79 content outside MSQ is only done if you happen to want very specific glamour, need exp to level up, or want more story, which leads into even in XIV people claiming "only endgame matters so just focus on finishing MSQ now". And the same players who complain here about "elitism" are the ones who complain if their "main job" isn't on high demand for said high-end content that supposedly shouldn't be the focus, and that they don't do. The homogenization of jobs is a direct result of focusing on high-end pve compositions. Throwing theme-park attractions outside PvE doesn't change that.