



People would be much more likely to use those systems if they weren't limited use. Gamers in general have been doing this for decades.It only takes that long if almost nobody is using damage-boosting essences and people are dying left and right.
They actually die noticeably faster then typical raid bosses if everyone is taking full advantage of everything the instance has to offer, but as the topic has been repeatedly mentioning they...don't.
"I'll save that massive buff potion for when I REALLY need it. Welp, I beat the content, guess I didn't really need it"
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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