I agree-- the Coil raids and Allagan related storyline in particular were always a solid favourite of mine because of the wonderful story, the evolution of the Leveilleur twins and for the dynamic raid mechanics.
However, to get a proper sense of why it was-- as many players might think-- "abandoned", you have to understand the history that went with it:
- The Coils were essentially the very first high level raid of ARR-- at that time, the Devs were still experimenting with various game mechanics, queue times, network issues and player base participation. Which is why it was such a big deal when Blue Gartr (my former FC on my main character's server, Excalibur) were the world first to beat it.
- To give you a perspective, only about 7.4% of all players on PC/PS3/PS4 had beat T5 or Coil Turn 5 by Fall of 2014 (a year after ARR release)-- I forget the exact numbers but it was a huge debate on the forums at the time about how difficult it was due to gear progression and several other factors.
- Then there was the massive bottleneck created from players not being able to beat the original Titan Hard Mode-- which also required players to beat Garuda Hard Mode. Beating Titan Hard Mode unlocked Coil and --if I remember correctly-- the beginning of your relic weapon journey.
- The massive bottleneck however was created from network issues and adequate gear stagnation which prevented players from clearing it-- as such the frustrations mounted and only about 1% of the player base could advance through Coil. This is one of the reasons why the Devs introduced the Echo to help more players and Casuals facilitate clears.
Trust me-- you did not want a return of that era. Now, if the question is whether the Devs should make a new iteration of Coil? That might be possible but it will be much better suited to 7.0 or whatever questline that will take us into the Allagan Empire of the past.



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