Ah, so because a content is not challenging enough for you, that means it's content for everyone-else-that's-not-you.
Have you done the other ultimates? Or just the 1. It looked like the one.
Why is savage not good enough? Why not do blumage savage?
I have completed all Ultimates and even solod Palace of the Dead. And no, Linayar. I wonder if you can go one comment without actually making a fallacy. Firstly I do enjoy FFXIV as a game, there are other activities that are enjoyable, but I have grown tired of them as they are always the same. Ultimate for me is the only thing I really want to do in this game because it's the only thing that gives some satisfaction for me, personally. So if the content isn't satisfactory to me, it's not for me and that's it. All I am saying, AGAIN, is that I would have appreciated it, if some casual content was cut or DELAYED instead. For example, could have delayed the Unreal trials to 6.x instead. Could have delayed Ocean Fishing. Could have delayed plenty. The only thing we can't for sure know is who does what and if it's feasible to then have the right people working on an Ultimate. But they did not clarify that. We got the info that it was delayed for Endwalker.
Hey at least we're getting more stickers for your (totally not photoshopped) screenshots
And that's what I've been trying to tell you. That's the same way everyone feels about content. Just because you want to label a content as being for the more casual groups, it doesn't mean that it is on an individual level. Every player will have to decide whether they find that content satisfactory.
Ok, this seems to be missing the key issue. They had planned to release Ultimate in 5.5. Delaying ocean fishing or any of the other stuff wouldn't have made any sense when ocean fishing was planned to be released earlier.All I am saying, AGAIN, is that I would have appreciated it, if some casual content was cut or DELAYED instead. For example, could have delayed the Unreal trials to 6.x instead. Could have delayed Ocean Fishing. Could have delayed plenty. The only thing we can't for sure know is who does what and if it's feasible to then have the right people working on an Ultimate. But they did not clarify that. We got the info that it was delayed for Endwalker.
As for delaying it for Endwalker, it kind of made sense when they found out they couldn't finish it in time. Again, it's not like they planned on not releasing it. They just found out they couldn't do it on time. So rather than delaying an entire expansion's launch, they chose to delay an independent battle content.
There is plenty of hard to do content... you could do the coils savage on minimum iLvl, you can do that with everything, then why are you not doing that? plenty of stuff to do, if hardcore enough that is.Yes, because casual content isn't abundant in this game. How people can say with a straight face that everyone needs content while there is no Ultimate content for over 2 years and no Deep Dungeon for over three is nothing short of amazing. Like what kind of mental gymnastics must people perform to conjure up this statement? There is plenty of casual content to go around. SHB has been a disaster for challenging content.
We got other content, and it does not always have to be the same old same old.
I want to preface my post with the following:
1. I play every game I buy on the highest difficulty. I have the most fun when I'm being challenged.
2. In my long history of playing MMOs, I've always raided at the highest levels.
I want those two points clearly understood before I write the rest of my post. Just so there can be no juvenile rebuttals of "lol casual."
High difficulty content is played by such a small amount of the player base, that developers are starting to re-think the time investment and cost of such content. Even World of WarCraft isn't immune from this. If you go back to the Cataclysm expansion, Looking for Raid (LFR) — which is queueable, beyond easy mode meant for mass audience appeal — came into the game because it was that or raiding was going to go away. Not my words, either, but the developers themselves. Blizzard could only justify the time and resources for raid development if raid participation increased dramatically. The same thing applies here for Ultimates. The Ultimate fights are fantastic pieces of content for players like me who love a challenge. The problem is, such a small number of players experience it, and I think the "cut Ultimates" and the non-commital to them in the future, is looking at this content and them saying, "We probably see those development resources better applied in different content."
So to be clear: as a player who loves hard content, and who loves challenging raiding, we're likely going to see Ultimates weened off because they aren't experienced by enough of the player base.
Reward and recognition largely define the reason for engaging and participating in said content. Nobody is going to do content that is 7 years old for the exact same reward as someone that can blitzkrieg the enemy solo. Interestingly enough though, I guess they could adopt a system similar to that of Unreal and upscale older savages to the current level and provide sufficient rewards for doing so. Mounts, minions, or, heck, even gear.There is plenty of hard to do content... you could do the coils savage on minimum iLvl, you can do that with everything, then why are you not doing that? plenty of stuff to do, if hardcore enough that is.
We got other content, and it does not always have to be the same old same old.
Going according to what you've said here could otherwise render the Unreal system completely moot. Besides, jobs aren't really balanced around levels 50/60/70.
SE doesn't want ppl to focus on raiding in this game, period.
Almost everything is becoming easier: jobs, dungeons, extremes, savages, even ultimate (TEA).
They stated at 4.0 savage launch they made savage easier so more people can enjoy it, but in compensate they'll make ultimate for players enjoy difficult content. They also promised 2 ultimates per expac. Everyone was happy.
5.0 continued to simplified jobs and savage becomes even easier, most dedicated raiders are still fine with it because they still get ultimates. Until SE announced second "delay" for ultimate. For those who don't know the first delay announcement was at 5.2 savage patch (Feb 2020). By the way they said everything was back on track after the 2 months delay for patch 5.4.
And now it is almost confirmed that there won't be 2 EW ultimates, but 1 ShB ultimate and 1 EW ultimate. Which essentially means one ultimate is canceled.
So people who enjoy battle content get less content overall in ShB comparing to SB. And they mostly come in lower quality than before. Extremes now are just sad to do, no Deep Dungeon because they made it into Bozja, which was meant to be the ShB eureka too, less dungeons per patch and this means less music, glamours too. Instead we get SS update, dungeon exploration mode, ocean fishing, mahjong update, triple triad update, more and more mogstation items.
SE see what makes them money and now they're going for it, even though it means to break their promises. This is a personal opinion but I think they used the "Expansion over Ultimate" as an excuse so that players will argue with each other instead of finding out what is actually going on and take action against SE. And yeah I know YoshiP apologized.
In the end I also want to point out that most content in FF14 have no longevity, most things just die with next patch and the only reason you get a queue is because of roulette. Ocean fishing from what I've heard is pretty dead. No one queues for specific old 24 men, Eureka is pretty empty, even Castrum in Bozja had trouble forming a group that they need to hotfix. Old extremes people still do them but just for mounts, not because they enjoy the content. Meanwhile old ultimates people still do them for challenge, revisit them for fun. This is why I value them a lot even when syncing kind of takes away some challenge. From my observation FF14 is slowly turning into a screenshot simulator so raiders should be prepared for the worst.
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