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  1. #35
    Player
    Kyeria's Avatar
    Join Date
    Oct 2011
    Posts
    92
    Character
    Ky'aria Bressa
    World
    Leviathan
    Main Class
    Conjurer Lv 100
    In my honest opinion, the only thing that really needed to happen to fix the original card issues was to remove the damage buff from Balance.

    1: Bring back all the original card buffs.
    2: Bring back Royal Road, "Etc"
    4: Change Balance into a new buff to compensate for the removal of the damage buff. ( No damage buffs of any kind )
    5: Change Spire into a new buff to compensate for the removal of TP. ( No damage buffs of any kind )
    6: Reduce Divinations Cooldown slightly and make it slightly more potent.
    7: Bring back the original Minor Arcana abilities.

    Bam! Astro retains its old identity and still retains a way to buff the parties damage. The issue with damage buffs in FFXIV is that they are always valued more than anything else by the community. The issue with the old card system wasn't that the other cards weren't useful, impactful, or fun to use...it's that they weren't useful in comparison to Balance.

    This change removes the need to fish for Balance because damage is always valued over other buffs ( or any card that has damage+ tied to it ) and allows the Astro to use their cards more freely and situationally. Additionally, Divination now feels more impactful and worth saving seals for.

    Just my two cents though.
    (0)
    Last edited by Kyeria; 07-18-2021 at 12:12 PM.