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  1. #9
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    If the FFXIV developers REALLY want to help out new players, do you want to know the best way to do it?

    Tie Relic item acquisition to the roulette system. They had the right idea by putting one of them on the 567 roulette.

    Put one on Leveling
    Put one on Normal Raids
    Put one on Alliance Raids etc.

    This helps ensure the people who are needing the content actually get help instead of having 20 BLUs slaughtering a 24 man ST.

    Quote Originally Posted by RyuDragnier View Post
    ARR relic says "hi". You needed crafters, killing 100s of open world enemies, running dozens of dungeons (several of which were current content), farming the hell out of trials/EX/Savage for the light step, needing a ton of tomestones, doing around 75 treasure maps, FATE grinding, etc. Nowadays it's a bit of a grind, but doable. Back then it was heavily time gated and took MONTHS.
    Most of this was easily fixable though.
    Atmas were fixed with a simple increase on the acquisition rate
    Books could have been made a hell of a lot more bearable if they were focused instead of spread out so much. A book of Mobs, a book of dungeons, a book of trials etc etc. All of varying difficulty.
    Light was easily fixed by simply rewarding more.
    (1)
    Last edited by Deceptus; 02-17-2021 at 09:27 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]