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  1. #1
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ForteNightshade View Post
    I'll be blunt and say this is the worst iteration of the relic so far.
    ARR relic says "hi". You needed crafters, killing 100s of open world enemies, running dozens of dungeons (several of which were current content), farming the hell out of trials/EX/Savage for the light step, needing a ton of tomestones, doing around 75 treasure maps, FATE grinding, etc. Nowadays it's a bit of a grind, but doable. Back then it was heavily time gated and took MONTHS.

    Note that I do agree the current step is a bit of a tedious one, but it still pales in comparison to the original ARR relics.
    (1)

  2. #2
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,450
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RyuDragnier View Post
    ARR relic says "hi". You needed crafters, killing 100s of open world enemies, running dozens of dungeons (several of which were current content), farming the hell out of trials/EX/Savage for the light step, needing a ton of tomestones, doing around 75 treasure maps, FATE grinding, etc. Nowadays it's a bit of a grind, but doable. Back then it was heavily time gated and took MONTHS.

    Note that I do agree the current step is a bit of a tedious one, but it still pales in comparison to the original ARR relics.
    The issue isn't the grind. The issue is that except for a step here and there in ARR and HW, you could accomplish those doing your normal things. You weren't sequestered away into a separate zone where you may or may not enjoy the content but be unable to accomplish any of the other normal things you might want to. Bozja doubles down on this by also being a zone with an even more limited shelf life than Eureka had.

    And to the OP, "technically" they gave people what they asked for. They just either truly or deliberately misunderstood. It's a bit facetious to say "You wanted to go outside, here, we let you get the updates outside" because that completely misses the point that so many of the complaints were about having to interact with the sequestered zone at all when it offered very little to entice them there.
    (1)

  3. #3
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,617
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by RyuDragnier View Post
    ARR relic says "hi". You needed crafters, killing 100s of open world enemies, running dozens of dungeons (several of which were current content), farming the hell out of trials/EX/Savage for the light step, needing a ton of tomestones, doing around 75 treasure maps, FATE grinding, etc. Nowadays it's a bit of a grind, but doable. Back then it was heavily time gated and took MONTHS.

    Note that I do agree the current step is a bit of a tedious one, but it still pales in comparison to the original ARR relics.
    As others have said, it isn't the grind that makes this worse but the execution. ARR and HW had bad steps due to overestimating how ridiculous of a slog that would be. Not to mention, you could cut the dev team some slack with ARR has they were still taping together a rushed MMO and had minimal experience under their belt.

    With Shadowbringers, they deliberately set out to make an alternate path except it not only didn't address the complaints people had, it forced players who enjoyed the new content out of it to do something they likely hated. Put another way, they took player feedback and missed the mark so badly they just pissed everyone off instead of those who disliked Eureka. That's why I called it the worst iteration.
    (2)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."