
Originally Posted by
ty_taurus
Moreover, there was a particular response regarding their stance that healers aren't going to ever have more complex DPS actions in the future, but that's not necessarily set in stone. I'm reminded of Super Smash Bros. where, when Brawl was released, Sakurai specified that he could never imagine a character from Animal Crossing in the game, yet Villager was added in Super Smash Bros. Wii U/3DS. Again, I don't want to parade the idea that "he'll change his mind, just you wait!" But if these issues continue to be talked about in a more prominent light such as from FFXIV influencers, and Sage's popularity stays strong beyond EW's release and extends throughout the entire expansion, then there's a fair chance we could convince them to nudge healers a little closer to the direction we'd like.
Now, all of this is very optimistic speculation in an area that doesn't exactly inspire optimism, but I think it's worth trying to look at what more positive outcomes may stem from this because it may help us think about how we try and communicate our wants for the role moving forward. In other words, play Sage. Drop WHM and SCH if they're not enough for you. If you have friends who haven't tried Sage but like healing, convince them to level it. This won't literally happen, but imagine a hypothetical scenario where every healer player of level 70 or higher ONLY played Sage. It's a very extreme scenario, but I can't help but be curious about what the response from SE would be.