Quote Originally Posted by Alleo View Post
I mean we had a few training dungeons so surely those people were not killed by us. The trial dungeon with Hreasvlgr also comes to my mind. I kinda doubt we just killed the moogles and the dragon children. So yes we are very much able to not kill everything in our way even if the animation stays the same.

Also we are living in a magical world and spells that bind or sleep people exist. Even as a tank you are able to bind someone as Ardbert showed by doing it to us. And the WoL can be a master of all the jobs. I am quite sure that part of the training is also how to keep yourself in check and not just shatter everyone that you fight against. Also how was it so much different from what Papalymo or Lyse did? They did stay behind and seemingly Papalymo casts a spell which made Lyse go into LB. I doubt that this did not hurt but she was allowed to but we did not?
In Sohr Khai we're mostly killing wild animals and magicked automatons. When we fight the Moogles, after we beat them up, they go down to 0.1% HP, and the king moogle Moglin says after, "Jeeze, take it easy. It's not a fight to the death, kupo..." before he slumps down and passes out while disappearing. Basically, we're consistently shown to have restraint, but not being very good at it.