I see so many people talking about how healing should be accesible but that actually sounds ridiculous to me. Healing is the most burdensome responsibility in the game. You can completely revert train wrecks and turn abysmal mechanic failures into clears so gatekeeping the role to people who are competent enough to press more than one dps button seems logical. Healing should be a badge of pride. Why would you want to make healing "seem" accessible with incredibly brain dead skill kits just to have a healer fail you in every way possible when it comes time to step up. I leveled Healers first, tanks second, and now Im on my last two dps and the amount of frustration I feel watching healers cast repose on things that cant be put to sleep, or spamming cure and physick when no one even needs health, while refusing to use Esuna for anything just to wipe on bosses repeatedly I never died to before becuase the healer is the first one dead is maddening. I NEED less accessibility to this role. People are using jump potions and switching from Summoner to Scholar and making me miserable. Reading tooltips and not standing in aoes is a bare minimum we can expect from people but for whatever reason we keep lowering the bar for healing and accepting worse and worse players becuase it should be "accesible" even if it means ruining the enjoyment for the parties they are sabotaging. Bringing veteran healers back with skill kits they enjoy that new healers can grow into is what we need. I been healing since ARR and no healer has ever had a kit that was mind boggling. Im not asking for rocket science just Scholar in Heavensward levels of engagement.