Quote Originally Posted by Genz View Post
"healers say they're bored so we'll increase damage", usual simplistic view from Yoshi :|

He's not wrong ; just trapped in his own shallow game where healing has become some kind of side-activity because of the focus on one-shot.
This is pretty much how I've felt too.

Someone earlier commented it's more of a mitigation check. Lots of planning around mitigation. Which isn't bad, but... I think I agree, the emphasis on attacks that can oneshot or otherwise kill through burst damage don't really do as much as a more frequent (but not necessarily extremely hard hitting) need for healing could do.