Quote Originally Posted by Genz View Post
"healers say they're bored so we'll increase damage", usual simplistic view from Yoshi :|

He's not wrong ; just trapped in his own shallow game where healing has become some kind of side-activity because of the focus on one-shot.

If they want to make healing relevant : Ban one-shots, and start over from there.
It is not the number of one-shot mechanics that is the problem but the amount of avoidable damage. There is a big difference when properly performing mechanics decreases damage by 25%, 50% and 90%