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  1. #10
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Well I personally have no issues with Egi Assaults "ghosting", but I also don't use them while moving or while the Egi is out of range. I also make sure to summon Egi in the middle of the party before I use Devotion. When I use Bahamut/Phoenix I do my best not to move around much, sucks sometimes but that is where "know the fight" comes into play. Do I think changes need to be made, yep and have suggested as such on many other threads.
    Quote Originally Posted by MagiusNecros View Post
    If Yoshi doesn't want to add a slew of new skills to accommodate the 3 summon.
    I would love to see new skills but honestly I'm scratching my head as to what. I guess if I could I would make the following Egi changes.
    • Divide Egi into two categories; Single Target and AoE attacks. This would give devs the option to either make an Egi Glamour into ST or AoE and help stream line the system. Ifrit, Titan, Shiva would be ST and Garuda, Leviathan, Ramuh would be AoE. I would love to see more at the launch of 6.0 but I would be happy with just these 6. Also yea, redesign current Egi to be slightly bigger, Hume, and better appearance like people want. In fact they don't even need to look like the FFXIV primals but designed with in the same vein of the summon.
    • The "tank" Egi would be removed and replaced with a summon animation spell that cast the barrier on the player. Also change Devotion into a summon animation spell cast rather then Egi. Sucks to be locked out of the spell during Demi Phase.
    • Change Egi Assualts to use Aetherflow stacks rather than current system. Command Egi, Egi uses stack when it performs the ability, stack consumed. Fester and PainFlare would just be a shared cooldown. Honestly I would like to see a change where Fester extends current SMN DoTs and Painflare / Ruin IV be upgrade spells during DWT.
    • As for Egi Assaults... I would say Melee needs a gap closer, one 8 or 15 sec DoT, and one heavy hitter. AoE would be AoE attack, AoE DoT, and Ground effect with shorter duration. Make it a ability rather spells again with a 2.5s cooldown. Hate the situation where all you have is a downdraft charged and about to summon Bahamut/Phoenix. Just a waste. Speaking on that, make Egi Enkindle a straight Burst Attack, no DoTs or area effects.
    • Need to increase Egi and Demi speed to 1.5 rather than just 1.0. Hate to have them trail behind.
    (1)
    Last edited by Dyvid; 05-03-2021 at 08:19 AM.

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