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  1. #11
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by MagiusNecros View Post
    If they want to keep egi's relevant we going to need more interaction with them.

    Also Sephirot Egi when?
    Okay, but what does that mean? We already removed Auto play and are required to command them to attack. It would be hard to move them around in raids to dodge AoE all the while move yourself around too.

    Quote Originally Posted by Raikai View Post
    I know the community here is pretty much divided (and passionate about it) when it comes to the SMN going away from being a "pet" job. I don't mind the Egis (and was certainly excited for egi glams before), but if they can't fix the AI code behind pets and keep pushing them to be some sort of "glorified dot" + clunky ghosting actions, then honestly I'd agree with getting rid of them as a job gameplay feature.
    Maybe it's different on SCH but nine times out of ten, the ghosting actions is due to the player pushing the command button while the pet is in motion. I agree it suck when it "consumes" the action but doesn't perform it but at the same time I know not to do that. We are talking SMN but let's be real, if you remove Fairy from SCH what's the point of playing SCH over say Barrier AST or Sage? Removing key "gimmicks" from jobs is always a bad idea.
    (3)
    Last edited by Dyvid; 04-29-2021 at 06:07 AM.

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