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  1. #91
    Player MagiusNecros's Avatar
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    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    If Yoshi doesn't want to add a slew of new skills to accommodate the 3 summon types he should be adding in unlockable Egi glamours for each Eikon/Esper trial we complete or make them Savage/Extreme rewards akin to Tank mounts.

    People have been asking for Ramuh egi and Sephirot Egi for a while.

    If time can be put in for Carbuncle there is no reason why the others can't be implemented as well.

    -----------------------

    As for FF11 summons. We don't want that kind of gameplay where you call down the summon and it goes on a absurd CD for the whole server or has severe costs.

    What I think players want is the aesthetic of summoning a scaled down summon beast to fight with akin to FFX style summoning. Instead of what we got.

    Personally Carbuncle looks leagues better then Ifrit/Garuda/Titan and I won't be using them.

    As for gameplay changes I do feel Egi assaults need another look at as well as hpw Bahamut/Phoenix Function.
    (0)

  2. #92
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Well I personally have no issues with Egi Assaults "ghosting", but I also don't use them while moving or while the Egi is out of range. I also make sure to summon Egi in the middle of the party before I use Devotion. When I use Bahamut/Phoenix I do my best not to move around much, sucks sometimes but that is where "know the fight" comes into play. Do I think changes need to be made, yep and have suggested as such on many other threads.
    Quote Originally Posted by MagiusNecros View Post
    If Yoshi doesn't want to add a slew of new skills to accommodate the 3 summon.
    I would love to see new skills but honestly I'm scratching my head as to what. I guess if I could I would make the following Egi changes.
    • Divide Egi into two categories; Single Target and AoE attacks. This would give devs the option to either make an Egi Glamour into ST or AoE and help stream line the system. Ifrit, Titan, Shiva would be ST and Garuda, Leviathan, Ramuh would be AoE. I would love to see more at the launch of 6.0 but I would be happy with just these 6. Also yea, redesign current Egi to be slightly bigger, Hume, and better appearance like people want. In fact they don't even need to look like the FFXIV primals but designed with in the same vein of the summon.
    • The "tank" Egi would be removed and replaced with a summon animation spell that cast the barrier on the player. Also change Devotion into a summon animation spell cast rather then Egi. Sucks to be locked out of the spell during Demi Phase.
    • Change Egi Assualts to use Aetherflow stacks rather than current system. Command Egi, Egi uses stack when it performs the ability, stack consumed. Fester and PainFlare would just be a shared cooldown. Honestly I would like to see a change where Fester extends current SMN DoTs and Painflare / Ruin IV be upgrade spells during DWT.
    • As for Egi Assaults... I would say Melee needs a gap closer, one 8 or 15 sec DoT, and one heavy hitter. AoE would be AoE attack, AoE DoT, and Ground effect with shorter duration. Make it a ability rather spells again with a 2.5s cooldown. Hate the situation where all you have is a downdraft charged and about to summon Bahamut/Phoenix. Just a waste. Speaking on that, make Egi Enkindle a straight Burst Attack, no DoTs or area effects.
    • Need to increase Egi and Demi speed to 1.5 rather than just 1.0. Hate to have them trail behind.
    (1)
    Last edited by Dyvid; 05-03-2021 at 08:19 AM.

  3. 05-02-2021 04:43 AM
    Reason
    Mistake

  4. #93
    Player
    SkyEdge1's Avatar
    Join Date
    Sep 2013
    Posts
    105
    Character
    Sky Narukami
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    So this is coming from the viewpoint of an absolute smooth brain DRG main. But doesn't SMN feel like it's about to burst with how much it's getting? Like something is gotta give with it right? DoT management, Pet Management, the longest rotation on a class, and the highest penalty for error margin on a dps. So if the dev team decided to rebuild the class by scrapping something, what would mains' of SMN be the most comfortable losing? From my PoV I feel like DoT is a no Brain to scrap and rework the job from there no?
    (1)

  5. #94
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by SkyEdge1 View Post
    So this is coming from the viewpoint of an absolute smooth brain DRG main. But doesn't SMN feel like it's about to burst with how much it's getting? Like something is gotta give with it right? DoT management, Pet Management, the longest rotation on a class, and the highest penalty for error margin on a dps. So if the dev team decided to rebuild the class by scrapping something, what would mains' of SMN be the most comfortable losing? From my PoV I feel like DoT is a no Brain to scrap and rework the job from there no?
    If they throw away the dots they could pump up summon damage a whole lot. Might even feel good.

    But I feel like an aspect players enjoy is the AoE DoT spread.
    (0)

  6. #95
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Having gone back to playing SMN, which is by no means a main for me, I feel like they should do away with the dots and just add more egi attack skills. It feels more thematic to be attacking through your summon.
    And yes, the Egi models are well overdue for an upgrade.
    (2)

  7. #96
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by SkyEdge1 View Post
    So this is coming from the viewpoint of an absolute smooth brain DRG main. But doesn't SMN feel like it's about to burst with how much it's getting? Like something is gotta give with it right? DoT management, Pet Management, the longest rotation on a class, and the highest penalty for error margin on a dps. So if the dev team decided to rebuild the class by scrapping something, what would mains' of SMN be the most comfortable losing? From my PoV I feel like DoT is a no Brain to scrap and rework the job from there no?
    Some people like a "busy" job which is why the play it. The biggest complaint from main SMN isn't all the stuff, just that it doesn't really flow well together like it could. DoT management is easy because most of the time you use Tri-D to apply and maybe one hard cast of Miasma/Bio during the rotation. Also DoT allow you more pet control because you don't have to worry about background DPS as much, set it and forget it for 30s. Another thing to consider is that Egi Assault share 2.5s cooldown timer with spells so it you can either cast a EgA or Ruin; if you want more of one you have to do less of the other.

    Ideally it should be a 50%, 35% 15% split between damage sources. Pets (Egi & Demi) would be 50%, Ruin/Spells 35%, DoTs 15%. Currently DoT at about 15%, pets are 30%, Ruin 3/4 being 25%, and the rest spells/abilities (Fester, BoP, FoF, Tri-D, ED, etc).

    Oh and yea, SMN is my go too dungeon job because of all the yummy AoE damage. Don't ruin that for me ><
    (0)
    Last edited by Dyvid; 05-06-2021 at 07:23 AM.

  8. #97
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    What if... plot twist... the new Maiming job is a dot focused one and those elements will move from SMN the way DNC swooped in and BRD lost a lot of support skills.
    (0)

  9. #98
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by ItMe View Post
    What if... plot twist... the new Maiming job is a dot focused one and those elements will move from SMN the way DNC swooped in and BRD lost a lot of support skills.
    Then either SMN will complain about losing DoTs or the die hard "insert new job" will complain because they didn't want it to be a DoT job XD

    But's it fair to remember BRD got a good amount of there support skills back, mainly the song bonuses. BRDs were pissed and rightfully so.
    (0)
    Last edited by Dyvid; 05-06-2021 at 09:35 AM.

  10. #99
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Dyvid View Post
    Then either SMN will complain about losing DoTs or the die hard "insert new job" will complain because they didn't want it to be a DoT job XD

    But's it fair to remember BRD got a good amount of there support skills back, mainly the song bonuses. BRDs were pissed and rightfully so.
    There is no way to make everyone happy.
    I just hope we get some cohesion in this class.

    Honestly though... I dont understand the fascination with DoTs, so take my comment with a grain of salt. I'm someone who would be glad to see them gone.
    (0)

  11. #100
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    If the class design is as typical as I think it will be the new melee dps will have at least 1 DoT just like the rest of the melee classes.
    (1)

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