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  1. #1
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    My thoughts as who is trying to play SMN for the first time:
    -While I do like the Egi Assaults (they make the job feel more Pet-class-like), they feel clunky to use to me.
    -This is more a lore thing but why is Phoenix the "upgrade" to Bahamut? And why do we have Phoenix in the first place? With what happened in Coil, it seems weird that we're using Phoenix and that it comes after Bahamut.
    -Why isn't there a Pet-Glamour Menu yet?

    What I would like to see in the future:
    -Make the Egi Assaults oGCD abilities you can weave in between your casts.
    -I would like more Egi Assault commands. Like I said, they make the job feel more like Pet-class. They don't even need to proc Ruin IV if that would be too broken. I just want more commands for my pet.
    -Create a Pet-Glamour Menu (and allow SCH's to glamour their fairies). Then add Egis of the other Primals and other versions of the Primals too (like the Wind-Up minions).
    -Instead of Dreadwyrm Trance > Bahamut > Firebird Trance > Phoenix, how about something like: Primal Trance > Summon Primal > Grand Primal Trance > Summon Grand Primal. Summon Primal would summon a Primal version of the Egi/glamour you're currently using that would function like Demi-Bahamut does now and Summon Grand Primal would summon a strong Primal like Bahamut, Phoenix, the Warring Triad, ect that you selected in the Pet-Glamour menu and would function like Demi-Phoenix does now.
    -Rename Miasma III to II. SCH doesn't even have the spell anymore, their is no reason for this naming-convention. :B
    (1)
    Last edited by Mimilu; 03-18-2021 at 10:10 AM.

  2. #2
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Mimilu View Post

    What I would like to see in the future:
    -Make the Egi Assaults oGCD abilities you can weave in between your casts.
    We had that between 5.0 and 5.1 and it was miserable, because your weaving opportunities were so strict that it made it pointlessly complex and punishing. I don't think SMN is a great Weaving-Mage (like RDM is).
    (5)

  3. #3
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Mimilu View Post
    My thoughts as who is trying to play SMN for the first time:
    -While I do like the Egi Assaults (they make the job feel more Pet-class-like), they feel clunky to use to me.
    They are a bit clunky, which is just another way of saying you have to wait a little bit before they execute the action, which in most cases is completely fine. The pets are more responsive than ever nowadays, and the delay does align with the "give command/execute order" fantasy.

    Quote Originally Posted by Mimilu View Post
    -This is more a lore thing but why is Phoenix the "upgrade" to Bahamut? And why do we have Phoenix in the first place? With what happened in Coil, it seems weird that we're using Phoenix and that it comes after Bahamut.
    Phoenix is not an upgrade to Bahamut, in fact they do the exact same damage. Phoenix is just another "flavor" of demi-summon with a different trance system that works together with Dreadwyrm's. As of why we got Phoenix at all, well... that's not a SMN individual issue. All of the other jobs are gaining new abilities that go completely unexplained by the lore as well and I can only assume that was a deliberate decision taken by the devs.

    Quote Originally Posted by Mimilu View Post
    -Why isn't there a Pet-Glamour Menu yet?
    They haven't touched the system at all since its implementation, unfortunately.

    Quote Originally Posted by Mimilu View Post
    What I would like to see in the future:
    -Make the Egi Assaults oGCD abilities you can weave in between your casts.
    That's how it use to be, and it was not very good. SMN literally did not have enough space to weave so many actions between GCDs and giving so many commands to the pets so fast was making their action queue very convuluted and the actions would get delayed even more. Having Egi assaults as GCDs helped SMN way more and gave it much needed mobility outside trances.

    Quote Originally Posted by Mimilu View Post
    -Rename Miasma III to II. SCH doesn't even have the spell anymore, their is no reason for this naming-convention. :B
    Alphinaud uses it. =)
    (2)

  4. #4
    Player
    Rika007's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    368
    Character
    Rika Lockhart
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Mimilu View Post
    -Make the Egi Assaults oGCD abilities you can weave in between your casts.
    Some of your ideas are interesting but this one would only put Summoner right back into the basically unplayable state it was in between 5.0 and 5.1 Egi Assaults being off the GCD made the entire rotation and absolute horror to use that caused even the most die hard summoner mains in savage raids to drop the class in favor of Black Mage because prolonged play on it was hurting their hands. Summoner does not need less instant GCD's.
    (2)

  5. #5
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Lilyth View Post
    Phoenix is not an upgrade to Bahamut, in fact they do the exact same damage. Phoenix is just another "flavor" of demi-summon with a different trance system that works together with Dreadwyrm's. As of why we got Phoenix at all, well... that's not a SMN individual issue. All of the other jobs are gaining new abilities that go completely unexplained by the lore as well and I can only assume that was a deliberate decision taken by the devs.
    It's a case of flavor that the current Lore already justifies to some extent. We are able to access Dreadwyrm Trance and later Demi-Bahamut because of the Calamity scattering Bahamut's Aether all over Eorzea. Phoenix was a Primal that was present during the Calamity, whose Aether was also scattered in a similar manner, though Coil goes into detail how exactly that all worked out. Ergo, since the two are linked, it follows that we have the potential to summon a Demi-Primal version of Phoenix. The Light-suffused Aether of the First just helped us pull that off, somehow, and we get -zero- relevant explanation on that part, but that's the gist. Also, notably, Firebird Trance does deal more damage than Dreadwyrm Trance. By 400 potency or so on single target. I think it's technically less on AoE, but basically the GCD bonus damage given to us from Fountain of Fire/Brand of Purgatory is worth roughly twice that of Deathflare initially and the falloff, while there, isn't a big deal compared to using Phoenix itself.

    Quote Originally Posted by Rika007 View Post
    Some of your ideas are interesting but this one would only put Summoner right back into the basically unplayable state it was in between 5.0 and 5.1 Egi Assaults being off the GCD made the entire rotation and absolute horror to use that caused even the most die hard summoner mains in savage raids to drop the class in favor of Black Mage because prolonged play on it was hurting their hands. Summoner does not need less instant GCD's.
    Paradoxically I did better on 5.0-5.1 Summoner iteration that had oGCD Egi Assaults because it did encourage you to spend them properly. Because they couldn't 'fit' anywhere past the opener you just dumped them as soon as you could in said opener then stockpiled them before you could use them for Bahamut. I actually kind of miss that aspect to Summoner, but it's the kind of thing I'm not married to. I agree the current iteration is better but if I was to improve on it I would make Ruin IV into a Bahamut-specific spell or split Ruin IV into a separate button again, but ideally I'd rework Further Ruin's interaction with Egi Assaults and replace it with another system that has more room to be expanded on. It's fine that they're mobility buttons, but it would be nice if they built towards a non-Trance payoff as well.
    (3)
    Last edited by Grimoire-M; 03-31-2021 at 01:32 PM.

  6. #6
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Grimoire-M View Post
    It's a case of flavor that the current Lore already justifies to some extent. We are able to access Dreadwyrm Trance and later Demi-Bahamut because of the Calamity scattering Bahamut's Aether all over Eorzea. Phoenix was a Primal that was present during the Calamity, whose Aether was also scattered in a similar manner, though Coil goes into detail how exactly that all worked out. Ergo, since the two are linked, it follows that we have the potential to summon a Demi-Primal version of Phoenix. The Light-suffused Aether of the First just helped us pull that off, somehow, and we get -zero- relevant explanation on that part, but that's the gist. Also, notably, Firebird Trance does deal more damage than Dreadwyrm Trance. By 400 potency or so on single target. I think it's technically less on AoE, but basically the GCD bonus damage given to us from Fountain of Fire/Brand of Purgatory is worth roughly twice that of Deathflare initially and the falloff, while there, isn't a big deal compared to using Phoenix itself.
    I like that aspect of how we moved from Dreadwyrm's Trance to Bahamut to eventually Phoenix. In fact I really enjoy how things are now to the point I hope 6.0 doesn't add a new Demi-summon out of nowhere and instead expand on the two we currently have.

    On the Bahamut vs Phoenix subject, I was mostly referring to the Demi-summons themselves, which do share the same damaging main actions (Ekindle and Wyrmwaves/Scarlet Flames.
    But if we do want to get technical about it, the entire Bahamut phase and Phoenix phase still do the same damage on an ideal rotation if you consider the 4 Further Ruin stacks you need to use to get the max value out of Bahamut. Granted, you could look at it in an absolute vacuum and say Firebird trance gives you an extra 400 potency since Further Ruin is not inherently a product of Dreadwyrm trance. But in an actual run if you look at your DPS spike in burst phases with proper buff alignment, both Demi-summon phases will have the exact same potency output. Personally I think that's a more elegant way to look at it.
    (1)

  7. #7
    Player
    GavynG's Avatar
    Join Date
    Jul 2015
    Posts
    42
    Character
    Anslo Garrick
    World
    Zalera
    Main Class
    Paladin Lv 80
    I still want the rest of the Egi's already. It's been how long now?

    I don't even care what size they are. I just want Square to "get it" already.
    (4)

  8. #8
    Player
    AC9Breaker's Avatar
    Join Date
    Nov 2018
    Location
    Bastok
    Posts
    189
    Character
    Ezekyle Abaddon
    World
    Ultros
    Main Class
    Machinist Lv 90
    I thought this was an April 1st thread, but then I saw OP wrote this in February. yikes.jpeg
    (1)
    "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

    --an excerpt from a Night Lords Novel, "Void Stalkers" Chapter X: Revenge.

  9. #9
    Player
    GavynG's Avatar
    Join Date
    Jul 2015
    Posts
    42
    Character
    Anslo Garrick
    World
    Zalera
    Main Class
    Paladin Lv 80
    Square will just sweep the issue under the rug if we don't keep talking about it.
    (1)

  10. #10
    Player
    Exodus-E's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    506
    Character
    Swygnebb Ahldhyltsyn
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by GavynG View Post
    I still want the rest of the Egi's already. It's been how long now?

    I don't even care what size they are. I just want Square to "get it" already.
    Promised/assured us we'd get more in Patch 2.2's Live Letter (back in 2014).
    Instead, we got an Egi glamour "system" (using archaic/unintuitive text commands) that only allowed us to revert them to Carbuncles in Patch 3.5 (back in 2017).
    So between 4~7 years, give or take.

    And agreed, it's about damn time they say/do something about it.

    Quote Originally Posted by GavynG View Post
    Square will just sweep the issue under the rug if we don't keep talking about it.
    Here's hoping it gets finally addressed on the upcoming digital FanFest.
    Either as part of Endwalker's features or through its Q&A segment.
    (1)
    Forever waiting on *new* Egis/summons (e.g. Ramuh-Egi).

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