To me pets are closer than they have ever been. Part of the reason SMN has been so bad historically has been due to clunky interactions with the non-pet aspects of its rotation. DWT and Ruin III have been through the ringer just to get made into normal actions because of some bad ideas the devs were married to. Bahamut is and was worse than the egi but they use the same AI constraints apart from the auto-attack timer. It is mostly the variable response and lack of clarity that leads me to wanting pet AI exposed in some manner. For example, adding charges to auto attacks and letting Egi immediately use EAs is a potentially feasible solution with proper coding, but taking advantage of it for repositioning egi mid-fight as a player requires seeing the Egi’s recast timer. Bahamut and Phoenix could also be made consistent by tying their actual durations to the number of wyrmwave attacks SE wants us to use. Both theoretically eliminate ghosting but don’t necessarily solve the problem without first seeing how the AI behaves. I think that is long overdue, particularly for the demi summons.



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