SMN has approximately 55% of its GCDs instant, but most of these instant cast are fixed because of weaving purposes or they're locked behind the demi-primals. Comparing smn to phys ranged dps in terms of mobility is definitely wrong. I'd say both RDM and SMN are at a very good spot right now and pretty much equivalent both in rdps and mobility. The big elephant in the room is actually BLM, as even with the indirect nerf due to the weird itemization of the last patch, its still quite a bit more powerful in terms of rdps. My point was that metioning SMN as and exemple of perfect job is simply wrong now. It's outshined by all melees and BLM and the only reason it's still so popular is because most casters use it for prog instead of BLM and BLM has a totally different BIS, so casters just stick with what they started with.
Anyway, please don't compare current jobs to old jobs, it's really pointless. HW was also a time where balance was completely out of the window.
As for phys ranged, I still don't get the complain about rdps. Even if all three of them get buffed by 3-4%, nothing would really change. You'd still bring one and only one. Buff them too much, and you bring 2 instead of a melee, which is clearly what the devs don't want to see. I agree on the rest though. Phys ranged dps just feel too shallow, unrewarding, incomplete, as if you still need to unlock some major key skills that give some closure to their rotation. All of them. But rdps is not the reason for it.



Reply With Quote




