You know that can be said for every single activity for every single MMORPG on the market?Theoretically, if you were level capped at 15, wouldn't you still be able to progress the story (finish this part, go on to the next chain of events)? It's just now you have a fixed level which the devs can be sure you are at and give you what is sure to be a level appropriate challenge? Same with goes quests. What's so magical about 50?
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