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  1. #1
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Reviving people is very important in some cases, especially if there's tether and stack mechanics in play.
    (4)

  2. #2
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Theodric View Post
    Reviving people is very important in some cases, especially if there's tether and stack mechanics in play.
    Literally never seen a party wipe from being 1 DPS down. I think a lot of you use phrases like "very important" more to try to sell a point than to actually be accurate.

    Quote Originally Posted by van_arn View Post
    The problem with a toggle is the people that have needed to be rescued the most would likely be the ones to toggle it off.

    Rather than being upset someone rescued you, you likely want to ask what you were doing caused someone to rescue you.
    Why would I need to ask that; the answer is usually something obvious like I was standing on an AoE marker. I like standing on AoE markers; they do so little damage even my DPS classes can self heal them and it allows me to maximize uptime.
    (1)
    Last edited by Goji1639; 02-18-2021 at 10:24 AM.

  3. #3
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Goji1639 View Post
    Literally never seen a party wipe from being 1 DPS down. I think a lot of you use phrases like "very important" more to try to sell a point than to actually be accurate.
    If you've never seen a party wipe from being 1 dps down then you've never done savage, or extremes with a low dps party, heck even Titiania normal can be difficult to hit the dps check if a dps dc's.
    (6)

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  4. #4
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Dogempire View Post
    If you've never seen a party wipe from being 1 dps down then you've never done savage, or extremes with a low dps party, heck even Titiania normal can be difficult to hit the dps check if a dps dc's.
    I haven't done Savage. In most of this game's content DPS are irrelevant; what they do and if they're alive doesn't actually matter.

    For statics running the few pieces of progression content with enrages where DPS do matter, they can toggle Rescue on to make sure they have every opportunity to save people.
    (0)

  5. #5
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Dogempire View Post
    If you've never seen a party wipe from being 1 dps down then you've never done savage, or extremes with a low dps party, heck even Titiania normal can be difficult to hit the dps check if a dps dc's.
    Done savage and ultimate, some tiers even week 1. DPS death or "down" does not mean auto wipe. Many first clears are known to have multiple deaths trudging through it.

    Rescue is barely ever used in savage or ultimate. So what is truly the issue with it being toggled on/off? Seeing as how it's not required, a healer not being able to activate it on certain characters who are hopefully marked as such should have no consequence on a run.

    Conversely, my enjoyment in maximizing my rotation can be negatively affected by someone else. I thought that was something we were all trying to avoid moving forward with the removal of aggro and slash/pierce downs in ShB.
    (1)

  6. #6
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by FallenWings View Post
    Done savage and ultimate, some tiers even week 1. DPS death or "down" does not mean auto wipe. Many first clears are known to have multiple deaths trudging through it.

    Rescue is barely ever used in savage or ultimate. So what is truly the issue with it being toggled on/off? Seeing as how it's not required, a healer not being able to activate it on certain characters who are hopefully marked as such should have no consequence on a run.

    Conversely, my enjoyment in maximizing my rotation can be negatively affected by someone else. I thought that was something we were all trying to avoid moving forward with the removal of aggro and slash/pierce downs in ShB.
    I don't see how your clears with more than 1 dps death are relevant. I've had a lot of clears where dps have died before too, but my point is that a dps death can mean a wipe, especially with mechanics that need all 8 people up or where there's a very tight dps check where you have to burst something down (Though I don't think this tier has any of the latter)

    I'm not going to argue for or against rescue toggle in this thread though, I think most people's minds are made up one way or another so not really worth the trouble
    (5)

    Watching forum drama be like