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  1. #1
    Player Doozer's Avatar
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    Gunnar Mel'nik
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    Diabolos
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    Bard Lv 90
    Quote Originally Posted by Goji1639 View Post
    Never said it did, but this isn't some complicated foreign concept to the game they need to figure out. Arms length already does this and the game is clearly capable of differentiating between friendly targets and enemies. Activating an Arms Length type effect when a friendly unit casts a reposition effect on you is all that's required.

    Pretending the devs aren't competent enough to work with functionality that already exists in their game is just silly.
    I guess I'll play your game and respond to that with "never said they are".

    Something that only stops a party member from interacting with you is such an unnecessary thing to have, and can be used for trolling just as much. I believe at least one EX or Savage fight strat involves Rescuing someone during a phase change or something? I'm not too familiar with it. So people could troll during that by toggling it so they can't be Rescued, possibly causing a wipe. And then we'd have threads about that too. "People join my PF groups and troll with Rescue toggle", I can see it now.

    But while we're at it, can we have a heal toggle too? I don't want people wasting DPS uptime on me when I'm playing PLD when I can just use Clemency.

    Quote Originally Posted by Goji1639 View Post
    You're just avoiding discussing the toggle because you can't argue it; there's no downside. So instead you change the discussion to Rescue being removed, which is something you can actually figure out a way to argue against. It's called creating a strawman.
    Don't worry, I've got them covered on that argument.
    (1)

  2. #2
    Player Goji1639's Avatar
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    Father Gascoigne
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    Jenova
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    Gunbreaker Lv 80
    Quote Originally Posted by Doozer View Post
    I guess I'll play your game and respond to that with "never said they are".

    Something that only stops a party member from interacting with you is such an unnecessary thing to have, and can be used for trolling just as much. I believe at least one EX or Savage fight strat involves Rescuing someone during a phase change or something? I'm not too familiar with it. So people could troll during that by toggling it so they can't be Rescued, possibly causing a wipe. And then we'd have threads about that too. "People join my PF groups and troll with Rescue toggle", I can see it now.

    But while we're at it, can we have a heal toggle too? I don't want people wasting DPS uptime on me when I'm playing PLD when I can just use Clemency.
    If you don't want people in your Savage group that have Rescue off then kick them. Hell, they can even only make Rescue a toggle in DF if it's such a vital, 100%, absolutely can't be lived without feature in Savage fights (lol).

    I also never said it was necessary; most changes people want in this game aren't necessary. It's a quality of life change for players, and a very simple one to implement. You ask why they should add it... I'll just turn that around and ask why not?

    Quote Originally Posted by Theodric View Post
    On the other hand, isn't it just a pet peeve for a handful of - admittedly vocal - players?

    If a toggle is added, I think that there's a risk people will stop using it since they won't know if it'll even work or not in the heat of the moment. Furthermore, at present it can already only be used on people within one's own party - you can always seek out your own trusted healers to do content with who promise not to use the ability on you.
    This point was already addressed; a debuff icon on the party list can tell you who has rescue turned off.
    (0)
    Last edited by Goji1639; 02-17-2021 at 03:44 AM.

  3. #3
    Player Theodric's Avatar
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    Matthieu Desrosiers
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    Cerberus
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    Reaper Lv 90
    Quote Originally Posted by Goji1639 View Post
    This point was already addressed; a debuff icon on the party list can tell you who has rescue turned off.
    ...which just puts further strain on the healer, really. It's already difficult to keep track of who has what buff/debuff - especially in large scale content where a lot of them are going off at the same time. Furthermore, in some cases a successful rescue can prevent the group as a whole from wiping. Some enemy abilities, after all, can cause multiple players to die if they're not performed correctly.
    (2)

  4. #4
    Player Goji1639's Avatar
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    Father Gascoigne
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    Jenova
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    Gunbreaker Lv 80
    Quote Originally Posted by Theodric View Post
    ...which just puts further strain on the healer, really. It's already difficult to keep track of who has what buff/debuff - especially in large scale content where a lot of them are going off at the same time. Furthermore, in some cases a successful rescue can prevent the group as a whole from wiping. Some enemy abilities, after all, can cause multiple players to die if they're not performed correctly.
    They can add something to the characters nameplate/healthbar then, so you can see clearly whether or not the person standing in bad stuff can be Rescued.

    As for Rescue's very rarely saving groups from a wipe, that's fine but not a justification to force everyone to endure them all the time.

    Quote Originally Posted by Miracle_Diva View Post
    It cannot use itself, a player must initiate the action in order for it to work.
    Right, but the action that's initiated is extremely disruptive, regardless of what the played intended. It's just an intrusive and obnoxious ability on it's face.
    (3)
    Last edited by Goji1639; 02-17-2021 at 04:17 AM.

  5. #5
    Player
    Miracle_Diva's Avatar
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    Burning Winter
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    Cerberus
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    Sage Lv 100
    Quote Originally Posted by Goji1639 View Post


    Right, but the action that's initiated is extremely disruptive, regardless of what the played intended. It's just an intrusive and obnoxious ability on it's face.
    Not it isn't. You're overreacting with "losing control of your character" for one second. Maybe try positioning yourself better so there would be no need to use Rescue on you.
    I think Provoke is far worse. I absolutely hate random tanks wars for *domination over aggro*, which leads to boss turning, which leads to everyone getting hit in the face by cleaves. But again, you don't see that often with more experienced players. Same thing with Rescue
    Also, missclick is a thing too.
    (3)

  6. #6
    Player Goji1639's Avatar
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    Quote Originally Posted by Miracle_Diva View Post
    Not it isn't. You're overreacting with "losing control of your character" for one second. Maybe try positioning yourself better so there would be no need to use Rescue on you.
    I think Provoke is far worse. I absolutely hate random tanks wars for *domination over aggro*, which leads to boss turning, which leads to everyone getting hit in the face by cleaves. But again, you don't see that often with more experienced players. Same thing with Rescue
    Also, missclick is a thing too.
    If you think provoke wars are far worse then make a thread. I don't think there's a simple solution to that one, though.

    Also, FFXIV gameplay is extremely position oriented. Repositioning someone may be the most intrusive thing you could do to them.
    (1)

  7. #7
    Player
    Miracle_Diva's Avatar
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    Burning Winter
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    Cerberus
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    Sage Lv 100
    Quote Originally Posted by Goji1639 View Post
    If you think provoke wars are far worse then make a thread. I don't think there's a simple solution to that one, though.

    Also, FFXIV gameplay is extremely position oriented. Repositioning someone may be the most intrusive thing you could do to them.
    Why should I make a thread about it? It doesn't bother me that much that I would want to get rid of it. I don't have problems with people accidentally misusing Rescue. If I'm being harassed by it - I'll simply report the person and will move on with my day.
    Tanks can mess up melee positionals more often than you will be targeted by Rescue. Also *FFXIV gameplay is extremely position oriented* explain this please.
    The most intrusive you could do to someone is to stop healing them, just because.
    (3)

  8. #8
    Player
    Packetdancer's Avatar
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    Oct 2019
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    Gridania
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    Khit Amariyo
    World
    Leviathan
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    Sage Lv 100
    Quote Originally Posted by Goji1639 View Post
    If you think provoke wars are far worse then make a thread. I don't think there's a simple solution to that one, though.
    I mean... why not a toggle?

    Wouldn't a toggle be a simple enough solution, like you've hypothesized for Rescue? Just make it so that if a tank has the Provoke toggle enabled, other tanks just cannot use Provoke on any target that tank has aggro on. Sure, it could cause confusion when Provoke just failed to work sometimes, yeah, but you could just add a status indicator to the boss' status afflictions bar showing that it is no longer able to be Provoked, and aggro is locked in until the current tank dies. And it causes problems in savage where tank swaps can be necessary, but just insist tanks turn that toggle off in savage so that things they have aggro on can be provoked again.

    Sure, there's some complications, but there's complications with a toggle on Rescue, too.

    Heck, once toggle functionality is in the game, you might as well use it more than just those two places. I suspect a lot of dancers would love a toggle they could flip that blocked Closed Position from being used by another DNC on the dance partner the first DNC already picked twenty seconds earlier. Or ASTs who'd love a toggle that prevents the other AST in the alliance raid from picking the same sect they did (albeit five minutes later or whatever), or overwriting their cards on the DPS.
    (0)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  9. #9
    Player Doozer's Avatar
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    Gunnar Mel'nik
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    Diabolos
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    Bard Lv 90
    Quote Originally Posted by Goji1639 View Post
    Also, FFXIV gameplay is extremely position oriented. Repositioning someone may be the most intrusive thing you could do to them.
    Then position yourself in a place where someone doesn't think they need to Rescue you out of it. Otherwise, game mechanics shouldn't be based entirely around preventing trolling, that's what reporting is for.
    (2)