Quote Originally Posted by Gemina View Post
Rescue doesn't cause you to lose control of your character. That is what the status effect "Confusion" does. Stop exaggerating. What it does is forces you into the same position as the healer who rescues you. If you don't want to be rescued, the first thing you should do is learn, know, and obey mechanics. If you are the confident type who stays in a bad position for DPS upkeep until it is truly time to move, then use Arms Length/Surecast to prevent a rescue from the healer who is thinking you are not aware of the incoming mechanic. OR, you can even ask to be rescued during certain mechanics in order to sustain your DPS. IOW, do what IS in your control to do.

There will never be a toggle for Rescue. The skill would sooner get deleted, and that's not happening either.
What if I know my mechanics and know how to squeeze uptime in seemingly dangerous scenarios but the healer misreads, happens to be in narnia, and now I as a melee class either have suffered multiple GCD loss(probably during a critical point in my rotation) or having to burn a gap closer where there shouldn't have a need to be in the first place.

And really? It's on the DPS player to predict every time they want to greed to press their only knockback prevention tool that might kill them later down the line in a knockback specific mechanic because the healer might randomly misuse a repositioning tool that forces me in a place I probably don't wanna be? That is the definition of taking away control from a player.

This forum seems to only deal in absolutes. Yes because the possibility of someone not rescue toggled on means I should never attempt to touch an action that has very rare niche uses that can either be good or bad thanks to whatever confirmation bias I previously have.

I'm sure pure healer only healers probably have good intentions. Doesn't mean we should encourage that play style since it *gasps* affects everyone elses gameplay in high content right?